Turn this role into an interview — a resume and cover letter built around what this employer wants.
Pine Creek Games is seeking a Tech Artist or Art Programmer to join a small remote team. You will help with shader implementation, performance optimization, and visual effects across Unity workflows.
Responsibilities include building art pipelines, scripting tools, and collaborating with engineers and artists to ensure efficient rendering. This freelance/consultant role runs for 4–5 months with CET-based daily syncs.
Pine Creek Games is seeking a Tech Artist or Art Programmer to join a small remote team. You will help with shader implementation, performance optimization, and visual effects across Unity workflows.
Responsibilities include building art pipelines, scripting tools, and collaborating with engineers and artists to ensure efficient rendering. This freelance/consultant role runs for 4–5 months with CET-based daily syncs.