Remote Technical Artist — Unity Tools & Pipeline

Smile Break

United States

Remote

USD 70,000 - 100,000

Full time

14 days+
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Benefits offered by this job

401(k) match
Unlimited PTO
Company-paid premiums

Job summary

A game development company is seeking a Technical Artist to enhance the art pipeline and support tools in Unity. The ideal candidate will collaborate with teams to build shaders, streamline workflows, and maintain Git operations. Applicants should have strong Git skills and familiarity with Unity’s art pipeline. This fully remote position offers great benefits, including 401(k) matching and unlimited PTO, within a supportive and creative environment.

Qualifications

  • Strong understanding of multi-disciplinary production environments.
  • Experience developing tools in Unity and automation processes.
  • Ability to work collaboratively with artists and engineers.

Responsibilities

  • Support the art pipeline and improve visual workflows in Unity.
  • Develop and maintain Unity shaders and support VFX workflows.
  • Assist with technical solutions for workflow bottlenecks.
  • Create tools for efficient asset management in Unity and Maya.

Skills

Strong Git literacy
Understanding of Unity’s art pipeline
Knowledge of shaders (Shader Graph or HLSL)
Experience with Maya and scripting
Problem-solving skills for art workflows
Clear communication with team members
Collaborative mindset

Job description

A game development company is seeking a Technical Artist to enhance the art pipeline and support tools in Unity. The ideal candidate will collaborate with teams to build shaders, streamline workflows, and maintain Git operations. Applicants should have strong Git skills and familiarity with Unity’s art pipeline. This fully remote position offers great benefits, including 401(k) matching and unlimited PTO, within a supportive and creative environment.
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