Senior Technical Artist: Unreal Rendering & Shaders - Remote

Snail Games USA

Beverly Hills (CA)

On-site

USD 100,000 - 130,000

Full time

2 hours ago
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Benefits offered by this job

Medical, dental, vision
401k with company match
Paid holidays

Job summary

Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. The role focuses on rendering, materials, and shaders, bridging art and engineering to improve workflows and deliver high-quality content.

The ideal candidate has strong Unreal Engine expertise (UE5 preferred), experience with real-time rendering, asset integration, and pipeline tooling.

Qualifications

  • Professional Technical Artist experience in game development.
  • Strong Unreal Engine experience (UE5 preferred).
  • Broad knowledge of real-time art pipelines and technical-art production.
  • Experience with Unreal materials, shaders, rendering, or related visual systems.
  • Ability to investigate problems across artistic and technical concerns.

Responsibilities

  • Provide hands-on technical art support across game production.
  • Develop and optimize Unreal Engine materials, shaders, and rendering workflows.
  • Investigate and resolve visual, technical, performance, and asset integration issues.
  • Integrate assets meeting visual, technical, and runtime requirements.
  • Profile and optimize content for rendering performance and memory usage.
  • Establish standards for assets, materials, textures, meshes, and project organization.
  • Develop tools/workflows to increase artist efficiency.
  • Support artists with technical setup, debugging, and optimization.
  • Collaborate with Art, Engineering, Design, Lighting, and other teams.
  • Identify risks and bottlenecks before they impact production.

Skills

Unreal Engine
Shader development
Performance profiling
Art-Engineering collaboration
Pipeline optimization

Tools

UE5
HLSL

Job description

Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. The role focuses on rendering, materials, and shaders, bridging art and engineering to improve workflows and deliver high-quality content.

The ideal candidate has strong Unreal Engine expertise (UE5 preferred), experience with real-time rendering, asset integration, and pipeline tooling.

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