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Senior Game Designer – Rayman Brand

Ubisoft

Milano

In loco

EUR 40.000 - 80.000

Tempo pieno

30+ giorni fa

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Descrizione del lavoro

An innovative company is seeking a Senior Game Designer to enhance the Rayman brand. This role involves pitching and designing core game systems, ensuring engaging gameplay, and collaborating with a talented team. Ideal candidates will have a strong background in game design, with proven experience in scripting and prototyping using industry-standard engines. If you are passionate about creating memorable gaming experiences and thrive in a collaborative environment, this opportunity is perfect for you. Join a diverse team dedicated to pushing the boundaries of entertainment and creativity.

Competenze

  • Proven experience as a Game Designer with at least 2 shipped titles.
  • Strong UX sensibility and ability to document ideas effectively.

Mansioni

  • Design and prototype core game systems and implement approved designs.
  • Collaborate with the team to integrate systems into gameplay.

Conoscenze

Game Design
Scripting
Prototyping
UX Sensibility
Player Data Analysis
Time Management
Problem Solving
Communication Skills
Conceptual Game Design

Strumenti

Unity
Unreal Engine
Microsoft Office

Descrizione del lavoro

Job Description

Ubisoft Milan is looking for a Senior Game Designer to work on the Rayman brand.

The ideal candidate has proven experience as a Game Designer in the video game industry, with an in-depth understanding of defining, prototyping, and implementing game systems aligned with the project scope and game direction. They should ensure gameplay feels engaging, fun, and accessible. A strong UX sensibility or professional experience is recommended.

Responsibilities:
  • Pitch, design, and prototype core game systems.
  • Implement approved designs within the editor.
  • Create and maintain design documentation, including feature specifications and implementation guidelines.
  • Handle gameplay and mechanics setup, including data creation.
  • Collaborate with the team to integrate systems into gameplay, maintaining overall balance.
  • Prioritize tasks, meet deadlines, document progress, and participate in design meetings.
  • Implement, balance, and bug-fix gameplay features from concept to final implementation.
Qualifications
  • Experience as a Game Designer in the industry, with at least 2 shipped titles.
  • Proven scripting and prototyping skills using engines like Unity or Unreal.
  • Passion and strong interest in a wide range of video games.
  • Ability to effectively document ideas and concepts.
  • Strong UX sensibility.
  • Comfortable with both conceptual and practical game design aspects.
  • Deep knowledge of gameplay rules and mechanics.
  • Strong creative and analytical skills for gameplay systems.
  • Excellent understanding of player data analysis.
  • Interpersonal skills to collaborate across disciplines.
  • Good time management, problem-solving, and communication skills.
  • Proficient in English, both spoken and written.
  • Working knowledge of Microsoft Office applications.
Additional Skills (Bonus):
  • Experience as a UX Designer.
  • Technical background in programming or scripting.
  • Experience as a Level Designer.
  • Experience with 3D software and level-building tools.
  • Familiarity with Scrum and Rational Game Design methodology.
Additional Information

Ubisoft values diversity and encourages applicants from all backgrounds, including women, LGBTQ+ individuals, people with disabilities, and ethnic minorities.

Please include a demo reel or portfolio showcasing your best work with your application.

The position is based in Milan, Italy, requiring at least 3 days per week onsite work.

All information will be kept confidential according to EEO guidelines.

Company Description

Ubisoft employs over 19,000 people across more than 30 countries, dedicated to creating memorable gaming experiences. Known for franchises like Assassin’s Creed, Far Cry, and Rainbow Six, Ubisoft is committed to diversity and innovation. Join us to solve exciting challenges and push the boundaries of entertainment.

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