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Python jobs in United Kingdom

Build Pipeline Programmer - Studio Compass (In office, hybrid or remote)

nDreams

Farnborough
Hybrid
GBP 80,000 - 100,000
28 days ago
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Full-Stack Developer for Modern Web Apps (Java/Angular)

Java Script Works

City Of London
On-site
GBP 60,000 - 80,000
28 days ago

Entry-Level Data Analyst: Online Training & Placement

ITOL Recruit

Salisbury
On-site
GBP 80,000 - 100,000
29 days ago

Entry-Level Data Analyst: Online Training & Placement

ITOL Recruit

Eastleigh
On-site
GBP 80,000 - 100,000
29 days ago

Entry-Level Data Analyst: Online Training & Placement

ITOL Recruit

Maidstone
On-site
GBP 80,000 - 100,000
29 days ago
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Instrumentation Software Engineer: Hardware Interfaces

Platform Recruitment

Kidlington
On-site
GBP 50,000 - 65,000
29 days ago

Data Governance Engineer

Bottomline Technologies

United Kingdom
Hybrid
GBP 80,000 - 100,000
29 days ago

Fabric Consultant

Tenth Revolution Group

Crawley
On-site
GBP 76,000 - 90,000
29 days ago
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Evaluations Engineer

COL Limited

City Of London
On-site
GBP 100,000 - 200,000
29 days ago

ML Engineer

Vortexa

City Of London
On-site
GBP 70,000 - 90,000
29 days ago

Staff/Lead Machine Learning Engineer (Research)

Mimica

City Of London
Remote
GBP 100,000 - 125,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Salisbury
On-site
GBP 80,000 - 100,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Cannock
On-site
GBP 30,000 - 50,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Leyland
On-site
GBP 30,000 - 68,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Aldershot
On-site
GBP 30,000 - 68,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Eastleigh
On-site
GBP 80,000 - 100,000
29 days ago

Front End Developer Placement Programme

ITOL Recruit

England
Hybrid
GBP 25,000 - 40,000
29 days ago

Data Analyst Placement Programme

ITOL Recruit

Maidstone
On-site
GBP 80,000 - 100,000
29 days ago

AI Engineer – Contract Role

La Fosse Associates

England
Remote
GBP 80,000 - 100,000
29 days ago

Product Analyst - Credit Eligibility

M-KOPA

City Of London
On-site
GBP 45,000 - 60,000
29 days ago

Machine Learning Engineer

Financial Ombudsman Service

City Of London
On-site
GBP 60,000 - 75,000
29 days ago

Senior Devops Engineer

InsightSoftware

Greater London
On-site
GBP 70,000 - 90,000
16 days ago

Data Engineer

heycar

Greater London
Hybrid
GBP 60,000 - 80,000
16 days ago

IT Risk Senior Analyst

QBE

Greater London
Hybrid
GBP 50,000 - 80,000
16 days ago

Pricing Analyst / Senior - Insurance

Datatech Analytics

Manchester
Hybrid
GBP 60,000 - 80,000
16 days ago

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Build Pipeline Programmer - Studio Compass (In office, hybrid or remote)
nDreams
Farnborough
Hybrid
GBP 80,000 - 100,000
Full time
28 days ago

Job summary

A leading VR game developer in the UK is seeking a Build Pipeline Programmer to develop and maintain build pipelines for Unreal Engine projects. This role requires proficiency in Python and C#, along with experience in TeamCity and Unreal. The ideal candidate will work collaboratively across teams and help optimize build and deployment processes to enhance efficiency. Benefits include flexible working hours and comprehensive health coverage.

Benefits

Flexible hours
Birthday off
Dedicated personal development time
Health insurance
Pension scheme

Qualifications

  • Experience working on at least one released title for console, PC, VR, or mobile.
  • Prior responsibility for implementing and maintaining automated processes.
  • Professional experience with Unreal Engine 5.

Responsibilities

  • Implement build and automation features to a professional standard.
  • Monitor and troubleshoot live build processes across multiple systems.
  • Plan and estimate tasks effectively and communicate status updates.

Skills

Proficiency in Python
Proficiency in C#
Experience with TeamCity
Knowledge of Unreal Build Graph
Basic scripting in Unix/Bash
Strong communication skills

Tools

Perforce
AWS CLI
Unreal Engine 5
Job description

We are looking for Build Pipeline Programmer. This is a specialised programming role focused on developing and maintaining build pipelines for Unreal Engine-based VR projects. You’ll work closely with programming, art, and design teams, as well as central functions like Shared Technology and IT.

In this role, you will design, implement, and maintain build pipelines for Unreal Engine projects. You’ll optimise build and deployment processes to improve efficiency and reduce turnaround times, identify and resolve pipeline bottlenecks, automate repetitive tasks to streamline development workflows, and provide technical support for build-related issues.

The rundown:
  • Permanent
  • Full time (37.5 hours per week)
  • In office OR hybrid OR remote
  • Salary is competitive and dependent on experience
Key responsibilities:
  • Independently implement build and automation features to a professional standard.
  • Monitor and troubleshoot live build processes across multiple systems.
  • Plan and estimate tasks effectively, balancing priorities and escalating blockers.
  • Communicate status updates and write clear documentation for build systems.
  • Collaborate with stakeholders across the studio and Shared Technology teams.
Requirements
The skills you’ll need:
  • Proficiency in Python and C#.
  • Experience with TeamCity (including Kotlin configuration), Perforce, and Unreal Build Graph.
  • Familiarity with Unreal automation (C++, Blueprint, or Python).
  • Understanding of cloud computing concepts and AWS CLI.
  • Basic scripting in Unix/Bash and PowerShell.
  • Strong communication skills, especially when explaining technical concepts to non-technical staff.
The nice to haves:
  • Experience working on at least one released title for console, PC, VR, or mobile.
  • Prior responsibility for implementing and maintaining automated processes.
  • Professional experience with Unreal Engine 5.
  • Experience with Unreal Hord build system.
  • A passion for VR and knowledge of what makes a great VR game.
Benefits

We are nDreams – creators of some of the world’s most immersive VR games. You might know us from Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, FRENZIES, Wreckin Racoons, or our latest adventure, Reach. From humble beginnings as an independent studio, we’ve grown into a leading VR developer, combining ambitious projects and global scale with a personal, caring touch.

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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