Are you a skilled Technical Artist with a passion for horror games and real-time optimisation?
We’re working with an ambitious and independent game development studio based in Southampton, currently expanding their team to support the ongoing development of a high-quality, multiplayer horror title available across PC, console, and VR platforms. They're now looking for a Technical Artist to join their team and help bridge the gap between art and programming.
This is a fantastic opportunity to make a real impact on a game in active development, working alongside a close-knit and passionate team to deliver stunning visuals and strong performance across multiple platforms.
What You’ll Be Doing:
- Collaborate with artists, designers, and programmers to build and maintain scalable, efficient art pipelines in Unity.
- Optimise assets and scenes to ensure strong performance across PC, VR, PSVR2, PS5, and Xbox Series X/S.
- Develop tools and automation systems to improve workflows and reduce manual tasks.
- Troubleshoot technical and visual issues as they arise during development.
- Support the art team with shader creation, material setup, lighting, and VFX integration.
- Ensure that all assets meet both artistic quality and technical performance standards within Unity.
- Keep up to date with the latest techniques, tools, and best practices in real-time optimisation.
- Contribute technical insights and support during team meetings and project planning.
What We’re Looking For:
- Professional experience as a Senior Technical Artist or in a similar role on a shipped Unity title.
- Expert-level knowledge of Unity, including shaders, materials, lighting systems, and asset optimisation.
- Strong programming skills in C#.
- Demonstrated experience profiling and optimising for multi-platform performance.
- Familiarity with 3D art pipelines and tools such as Blender, Maya, Substance Painter, etc.
- Strong communicator with the ability to support both technical and creative team members.
- Ability to work both independently and collaboratively in a fast-paced environment.
- Passion for horror games and a strong interest in delivering immersive, atmospheric experiences.
- Must be eligible to work in the UK.
Nice to Have:
- Experience developing for VR and console platforms (especially PSVR2).
- Knowledge of Shader Graph, HLSL, or other shader languages.
- VFX creation experience or knowledge of real-time particle effects.
- Interest in real-time lighting and rendering pipelines.
- Familiarity with version control systems such as Git, Perforce, or Plastic SCM.
Benefits:
- Competitive salary
- 5% employer pension contribution
- Hybrid working with flexible hours
- Relocation package (if applicable)
- Annual performance bonus and employee of the month vouchers
- 30 days holiday, including birthday and wellbeing day
- Vitality health insurance (vision, dental, and travel cover)
- Aviva life insurance
- Personal wellbeing allowance
- Sabbatical leave and structured career development support
- Regular social events and opportunities to attend major industry events such as GDC, Gamescom, TwitchCon, EGX, and Develop:Brighton
If you're a technically driven artist who thrives on solving complex challenges and wants to help shape the visual experience of a dark, atmospheric game, apply now through Joe at Skillsearch: jm@skillsearch.com