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Lighting Artist: Real-Time Environments in Unreal

Climax Studios

Liverpool

On-site

GBP 30,000 - 40,000

Full time

Today
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Job summary

A leading game development studio in Liverpool is seeking a talented Lighting Artist. In this permanent full-time role, you will develop innovative lighting experiences for game environments and cinematics. The ideal candidate will have extensive experience using Unreal Engine and a minimum of 2 years on AAA projects. A rewarding benefits package is offered, including medical insurance and ongoing training opportunities.

Benefits

Excellent holiday package
Regular social events
Friendly and relaxed working environment
Ongoing training and development
Private Medical Insurance
Private Dental Insurance
Company Pension Scheme
Eye-Care Vouchers

Qualifications

  • Extensive experience using Unreal Engine 4 / 5.
  • Minimum of 2 years of lighting experience on a AAA project.
  • Strong folio including examples of realistic modeling and environment.

Responsibilities

  • Create and maintain balanced and atmospheric lighting for in-game environments and cinematics.
  • Enhance game environments and locations through effective lighting.
  • Create lighting-related visual and post effects.

Skills

Experience of using Lumen in Unreal 5
Experience of using Maya
Extensive experience using Unreal 4 / 5
Experience using 2D packages like Photoshop/Substance
Understanding of Shaders and materials
Minimum of 2 years of lighting experience on a AAA project
Knowledge in baked and real-time lighting methods
Strong Environment or Tech art background
Creative and self-motivated
Strong verbal, written and visual communication skills
Artistic education to at least graduate level
Strong folio including examples of realistic modeling and environment

Education

Graduate level artistic education

Tools

Unreal Engine 4 / 5
Maya
Photoshop
Substance
Job description
A leading game development studio in Liverpool is seeking a talented Lighting Artist. In this permanent full-time role, you will develop innovative lighting experiences for game environments and cinematics. The ideal candidate will have extensive experience using Unreal Engine and a minimum of 2 years on AAA projects. A rewarding benefits package is offered, including medical insurance and ongoing training opportunities.
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