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Graphics Software Engineer

Langham Recruitment

Remote

GBP 65,000 - 75,000

Full time

Yesterday
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Job summary

A leading recruitment firm is seeking a Graphics Software Engineer to design and develop a next generation rendering engine. The successful candidate will implement advanced graphics algorithms and improve existing products. Essential skills include strong C/C++ experience and knowledge of modern graphics APIs. This position offers a salary range of £65,000 to £75,000 and fully remote working options, along with various benefits like healthcare and a pension scheme.

Benefits

Bonus scheme - c10% of salary
25 days holiday
Pension
Income protection
Healthcare
Vehicle scheme

Qualifications

  • Significant experience in developing graphics software.
  • Proficiency with shader programming necessary.
  • Strong grasp of modern graphics APIs.

Responsibilities

  • Develop industry-standard vehicle simulation software.
  • Design and implement new graphics features.
  • Ensure high-quality software delivery.

Skills

C/C++ development experience
Shader programming (GLSL, HLSL or Slang)
Understanding of modern graphics APIs (Vulkan, DirectX 12, Metal)
Knowledge of graphics concepts (physically based rendering, deferred rendering)
GPU architecture and memory management
Graphics debugging and performance profiling tools
Self-motivated and quality-focused
Job description
Overview

We are seeking an experienced Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems.

Qualifications

Essential

  • Significant development experience using C/C++.
  • Experience with shader programming (GLSL, HLSL or Slang).
  • Good understanding of modern graphics APIs: Vulkan, DirectX 12, Metal.
  • Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques.
  • Strong grasp of GPU architecture, memory management, and multi-threaded rendering.
  • Familiarity with graphics debugging and performance profiling tools.
  • Self-motivated, quality-focused, and able to work independently.
  • Desirable
  • Experience developing custom rendering engine.
  • Experience implementing advanced features such as:
  • Raytraced effects for global illumination, shadows or reflections.
  • Frame graph and memory management strategies.
  • Cross-platform rendering hardware interfaces.
  • Scene graph management and data streaming.
  • Integrating physics engines or compute workloads within graphics pipelines.
  • GPU driven rendering.
  • Knowledge of GLTF or other modern scene/asset formats.
Responsibilities
  • Work as part of a team developing global industry-standard vehicle simulation software.
  • Design and develop new features using state-of-the-art graphics techniques.
  • Produce high-quality software for customers.
  • Maintain and improve existing products.
  • Advocate good software engineering practices and continuous professional development.
  • Work to delivery deadlines.
The Package
  • Basic salary in the range £65,000 to £75,000 dependent on experience
  • Bonus Scheme - c10% of salary on-target payment
  • Fully Remote Working
  • 25 days holiday, Pension, Income Protection, Healthcare, Vehicle scheme etc
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