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Economy Designer.

Games Jobs Direct

Paris

Sur place

EUR 45 000 - 70 000

Plein temps

Il y a 30+ jours

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Résumé du poste

A mobile gaming publisher is seeking a professional to lead game system design and monetization strategies. The ideal candidate will have over 3 years of experience and a degree in a related field, with strong analytical skills and fluency in English. This role involves enhancing the game economy and collaborating with designers to ensure an exceptional player experience.

Qualifications

  • At least 3 years of experience in game system design and monetization.
  • Ability to analyze game economies and player behavior.
  • Excellent communication and organizational skills.

Responsabilités

  • Design game progression from a monetization perspective.
  • Manage pricing of virtual goods and game economy.
  • Analyze and improve game monetization concepts.

Connaissances

Game system design
Monetization strategies
Analytical skills
Econometrics
Communication skills
Organization skills
Fluency in English

Formation

Degree in economics, mathematics, or computer sciences
Description du poste
Overview

TapNation

TapNation is a Mobile Gaming publisher dedicated to elevating developers' games to the next level.

Our international and innovative team leverages cutting-edge technologies to deliver engaging and successful gaming experiences to players worldwide.

With over 100 released games generating close to 1 billion downloads, our ambition is to lead the industry in this high-growth market.

Responsibilities
  • Design and map out game progression from a systems and monetization perspective
  • Take full ownership of game monetization, manage pricing of virtual goods, balance game systems, and balance incentivized and purchased items in the game economy context
  • Take responsibility for the quality of game systems. Analyze content from our current games to design and drive meaningful changes or improvements to economy design and monetization concepts
  • Provide clear system and economy documentation, diagrams, calculation models, analyses, wireframes, and/or prototypes
  • Work closely with game designers to match desired player behavior, systems, and creative game design for maximum effect
  • Analyze target game genres\' game economies
Qualifications
  • At least 3 years of proven successful work experience in game system design, balancing, pacing & monetization strategies for F2P games
  • A completed university degree in economics, mathematics, computer engineering, computer science, or similar
  • Highly analytical, skilled at building models and tools to simulate and analyze the game economy and player behavior
  • Very good econometrics skills, able to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data
  • Statistical knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design
  • High ability to understand player motivations and merge them with business needs
  • Excellent communication, interpersonal, and organizational skills
  • Fluency in English is required

How to Apply: Please send your CV and motivation letter to

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