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A video game development studio in Quebec is looking for a Senior Character Artist to create stunning stylized characters for BioShock. Responsibilities include collaborating with artists and technical teams to deliver high-quality character art while meeting technical specifications. Ideal candidates will possess over 5 years of experience in gaming, have a degree in Fine Art or Digital Art, and be proficient in tools such as Maya and Zbrush. Proficiency in both French and English is required.
Cloud Chamber is seeking a Senior Character Artist to join our highly gifted development team to create stunning stylized characters that will inhabit the world of BioShock, while adhering to our technical specifications. You will work side by side with other members of the character team, partner closely with Technical Artists and Animators to carry the artistic and creative vision of the project forward, setting the stage for a spectacular narrative driven experience.
You are someone who sets an example for a positive collaborative process. You’re able to work with the Technical Artists and Animators to gracefully shape and maintain a cross-disciplinary relationship. You are an artist. You see the world with an artist’s eye and can’t wait to recreate what you experience, adding in your style and flair, and sharing what you know with your team.
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
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