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Senior Flutter Developer

buscojobs Brasil

Uberlândia

Teletrabalho

BRL 120.000 - 160.000

Tempo integral

Hoje
Torna-te num dos primeiros candidatos

Resumo da oferta

A technology company is seeking a Senior Flutter Developer to build a high-performance macOS desktop application. This remote position requires strong Flutter and Dart skills, with a focus on optimizing CPU and GPU usage. Ideal candidates will have experience in integrating RESTful APIs and real-time services. Benefits include flexible hours and a competitive market salary.

Serviços

Remote-first work environment
Flexible hours
Support for learning and events

Qualificações

  • Fluent in spoken and written English, comfortable with daily standups.
  • Experience building Desktop apps using Flutter and Dart.
  • Ability to reduce CPU/GPU usage with measurable results.

Responsabilidades

  • Design, build, and maintain the Flutter macOS app.
  • Integrate RESTful APIs and real-time services.
  • Ensure observability and quality through tests and documentation.

Conhecimentos

Fluent English
Strong experience with Flutter
Proven work reducing CPU/GPU usage
Hands-on with RESTful APIs
Git proficiency

Ferramentas

Flutter DevTools
Sentry
Firebase
Descrição da oferta de emprego
Overview

Location: Remote

Contract: PJ (full-time)

Level: Senior

We’re building a virtual office platform for remote and hybrid teams. It brings together persistent rooms, real-time presence, audio/video (WebRTC), chat, screen sharing, collaborative boards, and immersive spaces to boost connection, productivity, and team cohesion — all in one place.

The Role

We’re looking for a Senior Flutter Developer focused on macOS Desktop to build and evolve our desktop client. You’ll ship a high-performance, stable, and well-instrumented app that integrates video/audio, real-time features, and collaborative tools—while keeping top-tier code quality, testing, and documentation.

Secondary scope: help maintain Android and iOS builds (feature parity, fixes, and releases).

What You’ll Do
  • Design, build, and maintain the Flutter macOS app with clean architecture, modular layers, and reliable state management.
  • Integrate RESTful APIs and real-time services (e.g., WebSockets/Streams).
  • Implement A/V features (e.g., flutter_webrtc): device selection, camera/mic permissions, I/O routing, and stability under variable networks.
  • Ensure observability end to end: instrument product events/metrics; triage errors with Sentry; capture UX signals with Microsoft Clarity (session replay/heatmaps) where applicable (web/embedded views); analyze performance traces and dashboards.
  • Own quality: unit, widget, and integration tests; CI checks; code reviews; technical docs.
  • Handle macOS distribution: code signing & notarization, entitlements, Hardened Runtime, App Sandbox, Keychain; package DMG/PKG; manage auto-update (e.g., Sparkle).
  • Collaborate with Product/Design/QA to refine requirements, edge cases, and acceptance criteria; keep specs tidy in Confluence and PRs clear.
  • Attend daily standups in English and other ceremonies (planning, grooming, demos, retros).
  • Keep Jira up to date (status, links, attachments) and log time entries (work logs) per task.
  • Submit an end-of-day (EOD) daily report in English including: hours worked (per task), what was completed, current task & ETA, blockers, and plan for tomorrow.
  • Secondary (Android & iOS): maintain parity when applicable, fix platform-specific issues, help with CI/CD and store releases, monitor crashes/perf via Sentry and review UX insights with Clarity when relevant.
CPU & GPU Optimizations (primary focus)

CPU

  • Cut redundant layout/work: avoid heavy logic in build, cache computed values, reduce intrinsic measurements, coalesce events, debounce/throttle streams.
  • Move heavy tasks off the UI thread: isolates (compute/custom), lazy JSON parsing, incremental work units.
  • Frame scheduling discipline: prevent setState loops; render only when state actually changes.
GPU
  • Reduce overdraw/repaints: place RepaintBoundary wisely; optimize CustomPainter (shouldRepaint); avoid large Opacity on complex subtrees.
  • Avoid expensive effects: minimize saveLayer, heavy blurs/gradients and big shadows.
  • Use right-sized images & filterQuality (low/none when acceptable); limit transforms on large layers.
  • Shader jank control: warm up shaders / capture SkSL where applicable; keep fragment shaders simple.
  • Pause/disable animations when off-screen; keep animation count/area minimal.
Measurement & Guardrails
  • Profile with Flutter DevTools (CPU/GPU/frame timeline) and add perf budgets (avg CPU%/GPU frame time) to CI gates.
  • Track before/after metrics per feature; regressions must be fixed before release.
Must-Haves
  • Fluent English (spoken and written): comfortable in daily English standups and writing EOD reports.
  • Strong experience with Flutter and Dart building Desktop apps (preferably macOS).
  • Proven work reducing CPU/GPU usage in Flutter apps (ideally desktop/macOS) with measurable before/after results.
  • Solid grasp of architectural patterns (MVC/MVVM/Clean), DI, and state management (BLoC/Riverpod/Provider).
  • Hands-on with RESTful APIs, WebSockets/Streams, async/isolates, and robust error handling.
  • Firebase (Auth, Firestore, Analytics) or equivalent, Microsoft Clarity (for UX/session insights in web-embedded contexts), and Sentry for error/performance monitoring.
  • Git proficiency, code reviews, CI (e.g., GitHub Actions/GitLab CI), and Jira work logs/time tracking.
Nice to Have
  • Deep macOS expertise: signing, notarization, App Sandbox, entitlements, Keychain, packaging, and updater pipelines.
  • Practical WebRTC experience; spatial audio; jitter/latency tuning.
  • Android/iOS publishing (fastlane or equivalent), push notifications, and in-app review flows.
  • Docker, CDN, and networking basics for real-time apps.
  • Accessibility (VoiceOver/TalkBack) and internationalization.
Benefits & Environment
  • Remote-first, flexible hours, and competitive market range.
  • Fast feedback loops, ownership, and a product with real impact on how teams work every day.
  • Support for learning, events, and continuous improvement.
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