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A start-up game development company is looking for a passionate Rigger (Unreal Engine) to create and maintain animation-ready rigs for characters and props. You will collaborate closely with animators and technical team members to optimize rigs for real-time performance. Candidates should have at least 2 years of rigging experience, strong communication skills, and familiarity with rigging tools like Maya or Blender. This is a remote role that offers flexible scheduling and the opportunity to work in a supportive environment focused on innovation.
* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.