Contract Remote 3D Game Rigger (Blender/Maya)

Evening Star

Los Angeles (CA)

On-site

USD 70,000 - 100,000

Full time

14 days+
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Job summary

Evening Star is seeking a contract 3D Rigger to create and update rigs for characters in a new 3D game. This role requires at least 5 years of professional experience rigging 3D characters, with hands-on skills in Blender. The position offers remote working opportunities as well as the possibility of extension beyond 6 months.

Collaboration with art teams, troubleshooting, and a strong grasp of version control systems are key responsibilities. Applications without resumes and work samples will not be considered.

Qualifications

  • 5+ years of professional experience rigging 3D characters for commercial video game projects.
  • Hands-on experience with Blender is required.
  • Comfortable with version control systems like GitHub or Perforce.

Responsibilities

  • Collaborate with art teams to understand rigging and skinning needs.
  • Rig and skin characters according to production standards.
  • Create and update character rigs in collaboration with artists and animators.
  • Troubleshoot issues with existing rigs.

Skills

Rigging 3D characters
Skinning 3D characters
Problem-solving
Communication
Organizational skills

Tools

Blender
Maya
GitHub
Perforce

Job description

Evening Star is seeking a contract 3D Rigger to create and update rigs for characters in a new 3D game. This role requires at least 5 years of professional experience rigging 3D characters, with hands-on skills in Blender. The position offers remote working opportunities as well as the possibility of extension beyond 6 months.

Collaboration with art teams, troubleshooting, and a strong grasp of version control systems are key responsibilities. Applications without resumes and work samples will not be considered.

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