XR scenario creator for VR projects

Lucid Reality Labs LTD.

United States

Remote

USD 65,000 - 90,000

Full time

2 days ago
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Benefits offered by this job

Paid vacation
Flexible remote work
Collaborative XR team access

Job summary

Lucid Reality Labs LTD. is seeking an XR Scenario Creator / QA Engineer to build interactive VR scenarios using our no-code/low-code XR platform. You will test, validate, and troubleshoot scenarios, ensuring alignment with design documents and storyboards, and work closely with a cross-functional XR team.

You should have 2+ years of QA experience, strong test design skills, and solid English communication. Remote-friendly role with opportunities to grow within a pioneering XR environment.

Qualifications

  • 2+ years of commercial experience in software QA.
  • Commercial experience testing VR/XR applications.
  • Good understanding of functional and regression testing.
  • Experience creating test cases and documenting, reproducing, and tracking bugs.
  • Strong logical and analytical thinking with high attention to detail.
  • Ability to understand structured scenarios, storyboards, interaction logic, and user flows.
  • Ability to identify edge cases and unexpected user behaviour.
  • Basic troubleshooting skills using logs and technical information.
  • Understanding of client-server communication and HTTP status codes (400, 401, 403, 404, 500).
  • Comfortable learning new software and working with no-code/low-code authoring tools.
  • Ability to work independently and take responsibility for assigned tasks.
  • Good written and spoken English.

Responsibilities

  • Create, configure, and edit interactive XR scenarios using a no-code/low-code XR platform.
  • Test and validate own scenarios before handover for QA.
  • Perform QA on XR scenarios created by others.
  • Test scenario logic, interactions, user flows, feedback, scoring, and VR experience.
  • Identify, reproduce, document, and track bugs and inconsistencies.
  • Troubleshoot issues using logs and diagnostic information; verify fixes and perform regression testing.
  • Collaborate with Project Managers, 3D Artists, Unity Developers, and XR production team.

Skills

QA testing
VR/XR testing
functional testing
regression testing
test case creation
bug tracking
analytical thinking
edge case identification
logs troubleshooting
client-server basics
no-code/low-code platforms
english communication

Tools

Jira
Grafana
Android Studio
Charles Proxy
Unity (VR)

Job description

Описание:

We are looking for an XR Scenario Creator / QA Engineer with experience working on VR projects. This role combines two areas: creating interactive VR scenarios and testing scenarios created by other team members. You will build VR scenarios using Lucid Reality Labs’ proprietary XR platform. Scenario creation is done through visual authoring tools, so Unity development or programming skills are not required for this part of the role.

Задачи:

Create, configure, and edit interactive XR scenarios using Lucid Reality Labs’ proprietary no-code/low-code XR platform, based on approved Scenario Design Documents and storyboards. Configure scenario steps, interactions, conditions, branching, instructions, feedback, scoring, and completion logic. Work with interactive 3D objects, animations, audio, images, videos, and other project assets. Test and validate your own scenarios before handing them over for independent QA. Perform QA on XR scenarios created by other Scenario Creators. Test scenario logic, interactions, user flows, expected and unexpected user actions, feedback, scoring, and overall VR experience. Compare implemented scenarios against approved Scenario Design Documents, storyboards, and visual references. Identify, reproduce, document, and track bugs and inconsistencies. Troubleshoot scenario, object, scene, runtime, Unity-related, and backend issues using available logs and diagnostic information. Verify fixes and perform regression testing. Work closely with Project Managers, 3D Artists, Object Creators, Unity Developers, and other members of the XR production team.

Требования:
  • 2+ years of commercial experience in software QA, ideally at Middle QA Engineer level.
  • Commercial experience testing VR/XR applications or projects.
  • Good understanding of functional and regression testing.
  • Experience creating test cases and clearly documenting, reproducing, and tracking bugs.
  • Strong logical and analytical thinking with high attention to detail.
  • Ability to understand structured scenarios, storyboards, interaction logic, and user flows.
  • Ability to identify edge cases and unexpected user behaviour.
  • Basic troubleshooting skills and ability to investigate issues using logs and technical information.
  • Basic understanding of client-server communication and common HTTP status codes such as 400, 401, 403, 404, and 500.
  • Comfortable learning new software and working with visual no-code/low-code authoring tools.
  • Ability to work independently and take responsibility for assigned tasks.
  • Good written and spoken English.
Будет плюсом:
  • Experience working with logs and troubleshooting tools such as Grafana, Android Studio, or Charles Proxy;
  • Experience testing Unity-based VR applications;
  • Basic knowledge of Unity concepts such as GameObjects, prefabs, colliders, triggers, animations, scenes, and states;
  • Experience with Figma or similar tools for validating implementation against approved designs and storyboards;
  • Experience with Meta Quest, Pico, or other standalone VR/XR devices;
  • Experience creating or configuring interactive content, game logic, or training simulations;
  • Experience with visual scripting or no-code/low-code tools;
  • Experience with Jira or similar issue-tracking systems;
  • Experience working on enterprise training or simulation projects
Условия:
  • 24 working days paid vacation, 7 days sick leave, and public holidays.
  • Flexible working hours of remote work.
  • Open-minded and outside-the-box ideas embodied in life.
  • Award-winning and diverse team to grow together.
  • The opportunity to move beyond traditional QA and directly create interactive XR experiences.
  • Work on commercial enterprise XR projects across multiple industries.
  • Access to XR technologies.
  • Minimum bureaucracy and a great working environment
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