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BeamNG, Bremen-based remote-friendly studio, is seeking an experienced Rendering Programmer with strong C++ expertise and a solid background in real-time rendering. You will own complex rendering tasks from concept to completion in a proprietary engine environment.
Responsibilities include cross-backend work (DirectX 11/12, Vulkan, console APIs), optimizing GPU/CPU performance, and collaboration with artists to deliver real-time visuals.
BeamNG, Bremen-based remote-friendly studio, is seeking an experienced Rendering Programmer with strong C++ expertise and a solid background in real-time rendering. You will own complex rendering tasks from concept to completion in a proprietary engine environment.
Responsibilities include cross-backend work (DirectX 11/12, Vulkan, console APIs), optimizing GPU/CPU performance, and collaboration with artists to deliver real-time visuals.