Remote Game Engine & Rendering Engineer

YO IT Consulting

Dallas (TX)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Job summary

YO IT Consulting is seeking a Game Developer for a remote contract role. You will design engine-level features in C++, build tools and modding systems, and work on rendering pipelines and real-time graphics across multiple platforms.

Responsibilities include optimizing CPU/GPU performance, developing shaders, and collaborating with designers and engineers to deliver high-quality experiences. Strong debugging and independent work in a distributed team are required.

Qualifications

  • 3–6 years of experience in game development or real-time graphics programming.
  • Proficient in C++ with strong debugging skills.
  • Hands-on experience with graphics APIs (DirectX 11/12, Vulkan, OpenGL, or Metal).
  • Solid understanding of rendering pipelines and shaders (HLSL/GLSL).
  • Experience with Unreal Engine or similar game engines.
  • Knowledge of 3D math and real-time graphics concepts.
  • Experience optimizing performance (CPU/GPU, memory, multithreading).
  • Ability to work independently in a remote, distributed team.

Responsibilities

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Skills

C++
Real-time graphics
Rendering pipelines
Shaders
Unreal Engine
Performance optimization
Remote collaboration
Debugging

Tools

RenderDoc
PIX
Nsight

Job description

YO IT Consulting is seeking a Game Developer for a remote contract role. You will design engine-level features in C++, build tools and modding systems, and work on rendering pipelines and real-time graphics across multiple platforms.

Responsibilities include optimizing CPU/GPU performance, developing shaders, and collaborating with designers and engineers to deliver high-quality experiences. Strong debugging and independent work in a distributed team are required.

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