Remote Game Engine & Rendering Engineer

YO IT Consulting

Austin (CO)

On-site

USD 55,104 - 96,432

Part time

14 days+

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Job summary

YO IT Consulting is seeking a Game Developer contractor to join a distributed team working on cutting-edge rendering and engine-level features. You will contribute to high-performance real-time graphics, tooling, and cross-platform rendering systems while collaborating with designers and engineers in a remote setup.

Ideal candidates have strong C++ skills, hands-on experience with major graphics APIs, and familiarity with Unreal Engine or similar engines.

Qualifications

  • 3-6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with graphics APIs (DirectX 11/12, Vulkan, OpenGL, or Metal).
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Responsibilities

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Skills

C++ proficiency
Real-time graphics programming
Rendering pipelines understanding
Shaders (HLSL/GLSL)
3D math and graphics concepts
Debugging and problem-solving
Independent work in remote teams
Unreal Engine experience

Tools

Unreal Engine

Job description

YO IT Consulting is seeking a Game Developer contractor to join a distributed team working on cutting-edge rendering and engine-level features. You will contribute to high-performance real-time graphics, tooling, and cross-platform rendering systems while collaborating with designers and engineers in a remote setup.

Ideal candidates have strong C++ skills, hands-on experience with major graphics APIs, and familiarity with Unreal Engine or similar engines.

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