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YO IT Consulting seeks a Game Tools & Modding Engineer for a remote contract role. You’ll work on engine-level features, rendering pipelines, and real-time graphics with C++ and major APIs (DirectX, Vulkan, OpenGL or Metal).
Collaborate with designers and engineers, build tools and mods, optimize CPU/GPU performance, and contribute to shader development and cross-platform compatibility in a distributed team.
YO IT Consulting seeks a Game Tools & Modding Engineer for a remote contract role. You’ll work on engine-level features, rendering pipelines, and real-time graphics with C++ and major APIs (DirectX, Vulkan, OpenGL or Metal).
Collaborate with designers and engineers, build tools and mods, optimize CPU/GPU performance, and contribute to shader development and cross-platform compatibility in a distributed team.