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Research Assistant (Human-Computer Interaction)

NATIONAL UNIVERSITY OF SINGAPORE

Singapore

On-site

SGD 20,000 - 60,000

Full time

Yesterday
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Job summary

A research institution in Singapore is seeking a motivated Research Assistant to support a project on youth mental health and technology use. Responsibilities include leading qualitative research, conducting interviews, and facilitating workshops. Candidates should be students in relevant fields and possess strong communication and facilitation skills. Familiarity with prototyping tools and qualitative analysis methods is preferred. This role is ideal for those passionate about sociotechnical research and youth engagement.

Qualifications

  • Strong interest in youth mental health and digital well-being.
  • Ability to work independently and take ownership of research activities.
  • Prior experience conducting interviews and facilitating workshops with youth.

Responsibilities

  • Lead qualitative research activities, including participant recruitment and conducting interviews.
  • Plan and run participatory sessions and workshops.
  • Conduct thematic analysis and interpretation of qualitative data.
  • Prepare research materials and contribute to academic outputs.

Skills

Facilitation skills
Communication skills
Organizational skills

Education

Undergraduate or graduate student in Design, HCI, Psychology, Social Sciences, Public Health, or related field

Tools

Figma
Qualitative analysis tools (e.g., NVivo)
Job description

Interested applicants are invited to apply directly at NUSCareer Portal. Your application will be processed only if you apply via NUSCareer Portal. We regret that only shortlisted candidates will be notified.

Job Description

We are seeking a motivated Research Assistant to support an ongoing research project examining youth mental health and well-being in relation to everyday technology use. The project adopts a sociotechnical and participatory approach, focusing on how young people (teens and young adults) experience, interpret, and reflect on digital technologies in their daily lives.

Key Responsibilities
  • Lead qualitative research activities, including participant recruitment, interview scheduling, conducting semi‑structured interviews, and managing study logistics
  • Plan and run co‑design workshops and youth‑centered participatory sessions (synchronous/asynchronous), including facilitation, documentation, and synthesis
  • Develop, iterate, and deploy design prototypes (low‑ to mid‑fidelity, and where appropriate higher‑fidelity) to support study activities and research interventions, coordinate prototype testing and data collection
  • Conduct thematic analysis and interpretation of qualitative data (e.g., interviews, workshop artifacts), including coding and insight generation
  • Design and administer surveys (as needed) and conduct preliminary analysis
  • Conduct literature reviews on youth mental health, digital well‑being, and related HCI/CSCW research
  • Prepare research materials (e.g., study protocols, consent/assent forms, interview guides), support IRB/ethics documentation, and contribute to academic outputs (papers, reports, presentations)
Qualifications
Required Qualifications
  • Undergraduate or graduate student (or recent graduate) in Design, HCI, Psychology, Social Sciences, Public Health, or a related field
  • Strong interest in youth mental health, digital well‑being, and sociotechnical research
  • Excellent facilitation, communication, and organizational skills
  • Ability to work independently and take ownership of research activities
Preferred Qualifications
  • Prior experience conducting interviews and facilitating workshops (especially with youth populations)
  • Experience with prototyping tools/workflows (e.g., Figma, mobile prototyping, interactive systems, or equivalent)
  • Familiarity with qualitative analysis methods and tools (e.g., NVivo or similar), and/or survey tools
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