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Web Developer jobs in Singapore

Senior Software Engineer (Unity WebGL)

Remotestar

Cambourne
Remote
GBP 50,000 - 75,000
30+ days ago
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.NET Developer

Noir

Brighton
On-site
GBP 50,000 - 70,000
30+ days ago

.NET Developer

Noir Consulting

Chelmsford
Remote
GBP 50,000 - 70,000
30+ days ago

IT Support Engineer

Xact Placements Limited

England
Hybrid
GBP 34,000 - 38,000
30+ days ago

IT Support Engineer - Hybrid: Remote/Home & On-Site (MSP)

Xact Placements Limited

England
Hybrid
GBP 34,000 - 38,000
30+ days ago
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Senior Manager - Business Intelligence Platforms Architect

Burberry

London
On-site
GBP 70,000 - 100,000
30+ days ago

Senior Software Engineer

Burberry

London
On-site
GBP 50,000 - 75,000
30+ days ago

Full Stack developer in Cambridge - Experis UK

WorksHub

Cambridge
On-site
GBP 40,000 - 70,000
30+ days ago
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HTP Software Engineer

amber labs

Newcastle upon Tyne
On-site
GBP 40,000 - 60,000
30+ days ago

Lead IOS Developer

Sky

Leeds
Hybrid
GBP 55,000 - 75,000
30+ days ago

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Senior Software Engineer (Unity WebGL)
Remotestar
Remote
GBP 50,000 - 75,000
Full time
30+ days ago

Job summary

Remotestar is developing a next-gen 3D web engine for orthopaedic devices. This role involves leading technical decisions and implementing a browser-based platform utilizing Unity WebGL. The ideal candidate will have proven expertise in JavaScript and C++ integration, contributing to real-time 3D visualisation for clinical users.

Qualifications

  • Proven experience with Unity WebGL builds and plugin integration workflows.
  • Hands-on experience integrating C++ or Rust libraries into WebAssembly using Emscripten.
  • Strong understanding of WebGL and browser-based 3D rendering constraints.

Responsibilities

  • Lead architectural decisions for a browser-native 3D platform.
  • Define and implement the web technology stack.
  • Collaborate with product teams to translate clinical requirements.

Skills

Unity WebGL builds
JavaScript
C++
TypeScript
Emscripten
WebGL
Performance optimization
Memory management
Vue.js

Tools

Vite
Webpack
Rollup
Job description
Location: Remote
Contract Type:Full time
About the Project
We are building a next-generation 3D web engine to support the design and customization of orthopaedic devices, transitioning from a Unity-based desktop application to a collaborative, browser-based platform. The goal is to enable real-time 3D visualisation, customisation, and streamlined data workflows for clinical users.

Key Responsibilities

  • Lead architectural decisions and R&D phases of a browser-native 3D platform built on top of Unity WebGL
  • Define and implement the web technology stack, including Unity WebGL, WebAssembly modules, and JavaScript interoperability
  • Export existing Unity desktop functionality to WebGL, integrating C++ logic using Emscripten
  • Develop a web interface that integrates with the Unity canvas (e.g., via Vue.js or a comparable frontend framework)
  • Collaborate with product teams to translate clinical requirements into performant 3D tools
  • Work with backend engineers on real-time collaboration features, including data streaming and session sync
  • Participate in agile team processes, including weekly stand-ups, sprint planning, and stakeholder reviews

Technical Requirements

  • Proven experience with Unity WebGL builds and plugin integration workflows
  • Hands-on experience compiling and integrating C++ or Rust libraries into WebAssembly using Emscripten
  • Proficiency in JavaScript, TypeScript, and modern frontend tools such as Vite, Webpack, or Rollup
  • Strong understanding of WebGL and browser-based 3D rendering constraints
  • Experience working with 3D file formats such as STL, OBJ, or 3MF
  • Knowledge of performance optimization and memory management in browser environments
  • Familiarity with Unity’s interaction system and how to extend or interface with it in a WebGL context

Nice to Have

  • Experience with Vue.js or another modern reactive frontend framework
  • Background in medical software or regulated industries (HIPAA, FDA, etc.)
  • Exposure to collaborative multi-user environments, such as CRDT-based or real-time sync architectures
  • Familiarity with cloud-based processing workflows (AWS, Azure)
  • Experience with mesh processing libraries such as libigl, CGAL, or pmp in WASM pipelines
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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