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3d Artist jobs in United Kingdom

Senior Technical Artist

Wushu Studios

Liverpool
Remote
GBP 80,000 - 100,000
8 days ago
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Senior Technical Artist - Remote UK, Pipeline Tools Lead

Wushu Studios

Liverpool
Remote
GBP 80,000 - 100,000
8 days ago

Lead Technical Artist

Fortis Games

United Kingdom
Remote
GBP 50,000 - 70,000
12 days ago

Technical Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Liverpool
On-site
GBP 80,000 - 100,000
14 days ago

Unreal 5 Technical Artist: Shaders, Blueprint & VFX

Climax Studios

Liverpool
On-site
GBP 80,000 - 100,000
14 days ago
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Senior Technical Artist - Pipelines, Tools & Performance

Cast Iron Games

Wakefield
On-site
GBP 80,000 - 100,000
14 days ago

Senior Technical Artist: Pipelines, Tools & Performance

Cast Iron Games

Wakefield
On-site
GBP 80,000 - 100,000
14 days ago

Technical Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Portsmouth
On-site
GBP 30,000 - 50,000
14 days ago
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Games 3D Artist

Talentoom

Greater London
On-site
GBP 40,000 - 60,000
26 days ago

Architectural Digital Artist - 3D Visuals & Storytelling

Heatherwick Studio

Greater London
On-site
GBP 30,000 - 45,000
Yesterday
Be an early applicant

Games 3D Artist — Create AAA Characters & Environments

Talentoom

Greater London
On-site
GBP 40,000 - 60,000
26 days ago

Remote Likeness Artist for Ultra-Realistic 3D Heads

Lakshya Digital Pvt Ltd

Greater London
Remote
GBP 50,000 - 70,000
Yesterday
Be an early applicant

Remote Head Likeness Artist for Photoreal 3D Characters

Lakshya Digital Pvt Ltd

Greater London
Remote
GBP 50,000 - 70,000
Yesterday
Be an early applicant

VR 3D Artist: Real-Time Environments & Props

Fallen Planet Studios

Sefton
On-site
GBP 30,000 - 45,000
27 days ago

3D Artist

Fallen Planet Studios

Sefton
On-site
GBP 30,000 - 45,000
27 days ago

Junior Blender 2D/3D Motion Designer for Games

eight&four Group

Greater London
Hybrid
GBP 30,000 - 40,000
Today
Be an early applicant

AV Technician & AV warehouse Technician

Live Recruitment

England
On-site
GBP 40,000 - 60,000
Today
Be an early applicant

Junior Video Producer & 3D Visualization Artist

Pickering Electronics, Ltd.

United Kingdom
On-site
GBP 60,000 - 80,000
Yesterday
Be an early applicant

Emerging Video Producer & 3D Visualization Artist

Pickering Electronics, Ltd.

United Kingdom
On-site
GBP 60,000 - 80,000
Yesterday
Be an early applicant

Senior Real-Time 3D Artist

Hidden Creative Ltd

Manchester
On-site
GBP 30,000 - 45,000
30+ days ago

Graphic Designer / Creative Artworker

XYZ Reality

England
Hybrid
GBP 35,000 - 50,000
Today
Be an early applicant

Artist | Remote

Crossing Hurdles

United Kingdom
Remote
GBP 60,000 - 80,000
Today
Be an early applicant

Artists, Painters, Sculptors and Illustrators | Remote

Crossing Hurdles

United Kingdom
Remote
GBP 60,000 - 80,000
Today
Be an early applicant

Voice Artist | $35/hr Remote

Crossing Hurdles

United Kingdom
Remote
GBP 40,000 - 60,000
Today
Be an early applicant

Irish Accent Voice Artist - Remote Call Recording

Crossing Hurdles

United Kingdom
Remote
GBP 40,000 - 60,000
Today
Be an early applicant

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Senior Technical Artist
Wushu Studios
Remote
GBP 80,000 - 100,000
Full time
9 days ago

Job summary

A leading game development company is seeking a Senior Technical Artist to work fully remotely in the UK on a 12-month fixed-term contract. In this role, you will be crucial in shaping the artistic vision of games, streamlining workflows, and ensuring content looks amazing. Responsibilities include collaborating with teams and implementing new techniques. Ideal candidates will have experience with proprietary engines, strong CG skills, and C++ knowledge. Join us for a creative and flexible work environment that values team collaboration and well-being.

Benefits

25 days holiday + bank holidays (pro rata)
Christmas shutdown
Flexible working hours
x 4 Half-day Fridays (during the summer months)
A day off on your birthday
Employee Assistance Programme (EAP)
Comprehensive Medical Insurance
Weekly Yoga Class
Anti-Crunch ethos
Referral Bonus Scheme
Bike2Work Scheme
Social Events/Project Launch Wrap Parties
Charity Events
Branded merchandise

Qualifications

  • Hands-on experience working with proprietary engines preferred.
  • Good knowledge of CG fundamentals.
  • Ability to debug and optimize complex assets.
  • Shader programming knowledge and HLSL/GLSL experience.
  • Strong coding knowledge in C++.
  • Procedural generation experience.
  • Experience developing Blender plugins beneficial.

Responsibilities

  • Team up with Art and Code Leads to bring artistic vision to life.
  • Identify and solve problems proactively.
  • Implement new techniques to improve art pipeline efficiency.
  • Ensure content looks amazing across platforms.
  • Bridge communication between art and programming teams.
  • Create and test new tools.

Skills

Experience with proprietary engines
CG fundamentals (modelling, texturing, shading, lighting)
Debugging and optimizing complex assets
Shader programming (HLSL/GLSL)
C++ coding knowledge
Procedural generation
Experience developing Blender plugins

Tools

Maya
Max
Blender
Job description

Senior level. Fully remote in the UK available. 12-month fixed term contract.

As a Senior Technical Artist you will play a critical role in driving the look of our games, playing an important role in developing visual features and shaping the art production pipelines we use in development.

You will create tools and processes to help streamline our artists’ daily workflows and assist the wider team in delivering assets and features on time and within technical budgets.

Responsibilities
  • Team up with the Art and Code Leads to bring the artistic vision to life, and make sure it meets all project requirements.
  • As someone with experience, it's crucial to identify and solve problems before they impact the development team. Being proactive is a key part of this role.
  • We're always looking for ways to improve, so you will help implement new techniques that can make our art pipeline more efficient.
  • Ensure our content looks amazing across all platforms, via art optimisation.
  • You will be the bridge between art and programming teams, so you will collaborate effectively with the team and keep things running smoothly.
  • Create and test any new tools before they go live.
  • Sharing knowledge of best practices within the team.
  • Communication is key, so you'll make sure we're regularly keeping the art team in the loop on any technical constraints and the reasons behind them.
Requirements
  • Hands‑on experience working with proprietary engines preferred.
  • Good knowledge of CG fundamentals (modelling, texturing, shading, lighting etc) within Maya, Max, Blender or similar.
  • Ability to debug and optimise complex assets and implement efficient rendering and VFX techniques.
  • Shader programming knowledge and HLSL/GLSL experience.
  • Strong coding knowledge in C++ to fix things that have a layer of modifications.
  • Procedural generation experience.
  • Experience developing Blender plugins and pipelines beneficial.
Benefits
  • 25 days holiday + bank holidays (pro rata)
  • Christmas shutdown
  • Flexible working hours
  • x 4 Half-day Fridays (during the summer months)
  • A day off on your birthday
  • Employee Assistance Programme (EAP)
  • Comprehensive Medical Insurance
  • Weekly Yoga Class
  • Anti‑Crunch ethos
  • Referral Bonus Scheme
  • Bike2Work Scheme
  • Social Events/Project Launch Wrap Parties
  • Charity Events
  • Branded merchandise
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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