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Senior Technical Artist

Tripledot

Greater London

Hybrid

GBP 50,000 - 70,000

Full time

Yesterday
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Job summary

A leading gaming company in London seeks a Senior Technical Artist to collaborate on key projects and ensure optimal game performance. The role requires strong Unity engine expertise and C# programming skills. You'll design the Unity interface, implement complex visual elements, and optimize game features for different devices. The position offers various benefits including hybrid working, paid holidays, and extensive professional development opportunities. Join a dynamic, award-winning team passionate about gaming.

Benefits

25 days paid holiday
Hybrid Working
20 days remote working
Daily Free Lunch
Regular company events
Employee Assistance Program
Family Forming Support
Life Assurance & Group Income Cover
Continuous Professional Development
Private Medical Cover & Health Cash Plan
Dental Cover
Cycle to Work Scheme
Pension Plan

Qualifications

  • Expertise in using the Unity engine, especially Unity UI.
  • Experience writing performant C# code for game development.
  • Ability to create animations, particle effects, and custom shaders.

Responsibilities

  • Design and implement the 'Unity layer' linking art and code.
  • Construct new features within Unity including Unity UI.
  • Write custom C# components for complex visual elements.
  • Optimise new and existing features for performance.
  • Create animations, particle effects, and custom shaders.

Skills

Expertise in the Unity engine
Ability to write clean, performant C# code
Experience with Git
Ability to create animations and particle effects
Experience optimising games for smooth performance
Job description
Senior Technical Artist

Department: Engineering

Employment Type: Permanent - Full Time

Location: London, UK

Description

Who are we?

Tripledot Studios is on track to become one of the largest independent mobile games companies in the world. We are a multi‑award‑winning organisation, and following our recent acquisition announcement, we’re preparing to grow into a global 2,500+ strong team across 12 studios. Our expanded portfolio is set to include some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle remains the same: when people love what they do, what they do will be loved by others. We’re building a company we’re proud of – one filled with driven, incredibly smart & detail‑oriented people, who LOVE making games. Our ambition is(lua: 'to become the most successful games company in the world and we’re just getting started').

We are a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw and Barcelona. The studio is responsible for multiple top‑10 titles including Woodoku, Woodoku Blast, Solitaire and TripleTile. Our best‑in‑class data‑driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development. We are also one of the largestRich IAA operators worldwide.

Role Overview

As the Senior Technical Artist, you will work alongside a skilled team for one of our leading games. This position requires a strong technical background and collaboration across various departments, to ensure optimal game performance and excellent visuals.

Key Responsibilities
  • Design and implement the 'Unity layer' linking art and society with the programmers' codebase
  • Construct new saber features within Unity, including Unity UI, following internal technical workflow
  • Write custom C# components for complex visual elements
  • Optimise new and existing features
  • Create animations, particle effects, and custom shaders
Skills, Knowledge & Expertise
  • Expertise in the Unity engine, especially Unity UI
  • Experience with different architectural approaches to game development
  • Ability to write clean, performant C# code
  • Experience working with Git and knowledge of its best practices
  • Ability to create animations, particle effects and custom shaders
  • Experience optimising games for smooth performance on various devices
Job Benefits
  • 25 days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • Hybrid Working: We work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.
  • 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Daily Free Lunch: when in the office you get GBP 12 every day to order from JustEat.
  • Regular company events and rewards: quarterly on‑site and off‑site events that celebrate cultural events, our achievements and our team spirit.
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Life Assurance & Group Income Cover: Financial protection for you and your loved ones.
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Private Medical Cover & Health Cash Plan: Opt‑in (P11d benefit) comprehensive private medical cover with Bupa and cash plan with Medicash
  • Dental Cover: Opt‑in (P11d benefit)
  • Cycle to Work Scheme: Salary sacrifice bike purchase scheme
  • Pension Plan: Qualifying earnings or opt‑in 4% contributory match schemes offered
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