Lead Shader Artist – Unreal 5 Materials & Mentorship

2K

Brighton

On-site

GBP 50,000 - 70,000

Full time

14 days+
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Job summary

A well-known gaming studio in Brighton is seeking a highly skilled Lead Technical Artist. This role involves defining material workflows and collaborating with teams to achieve top-tier visuals. The ideal candidate should have at least 7 years of experience in the gaming industry and proven expertise in Unreal Engine 5. Candidates must be onsite at least 3 days a week. Competitive salary and benefits offered.

Qualifications

  • Minimum 7+ years’ experience in the games industry, with at least 2 shipped AAA titles.
  • Proven track record as a Senior or Lead Shader/Material Artist on a large‑scale project.
  • Expert-level proficiency in Unreal Engine 5 material editor, shader graph, and rendering pipeline.

Responsibilities

  • Define and drive the visual and technical quality bar for all shaders and materials in the project.
  • Lead R&D into UE5’s advanced rendering features to enhance the project’s material systems.
  • Manage, mentor, and inspire a team of shader/material artists and technical artists.

Skills

Unreal Engine 5 material editor
Shader graph
PBR workflows
Leadership
Collaboration skills

Tools

Substance Designer
Houdini

Job description

A well-known gaming studio in Brighton is seeking a highly skilled Lead Technical Artist. This role involves defining material workflows and collaborating with teams to achieve top-tier visuals. The ideal candidate should have at least 7 years of experience in the gaming industry and proven expertise in Unreal Engine 5. Candidates must be onsite at least 3 days a week. Competitive salary and benefits offered.
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