Systems & Economy Designer — Open World Tactical FPS (UE5)

Drama Studios

Rennes

Hybride

EUR 45 000 - 69 000

Plein temps

14 jours+
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Résumé du poste

Drama Studios in Rennes is seeking a systems designer to shape economy and balance for UNRECORD, an Unreal Engine 5 narrative open world tactical FPS. You will design and tune progression systems, rewards, and weapons at a system level, collaborating with designers and programmers on data-driven balance.

Regular on-site presence is expected at Rennes, with partial remote work allowed. Fluency in English is desired to communicate with teams across the project.

Qualifications

  • Experience in systems design, economy design or balancing on a shipped or advanced project.
  • Strong analytical skills with spreadsheet proficiency and understanding of curves and probabilities.
  • Good understanding of FPS mechanics and weapon balance.
  • Ability to defend design decisions with data and playtest evidence.

Responsabilités

  • Design reward and progression systems consistent with the game tone and realism.
  • Own the in game economy: repartition of content rewards, items, XP.
  • Design weapons and gear at a system level with the gameplay team.
  • Build and maintain balancing models and data tables synchronized with the engine.
  • Prototype and tune systems directly in Unreal Engine with designers and programmers.
  • Define telemetry needs and use playtest data to iterate on balance.

Connaissances

Systems design
Economy design
Balancing
Unreal Engine
Data analysis
Telemetry
English (professional)

Outils

Blueprints
Python

Description du poste

Drama Studios in Rennes is seeking a systems designer to shape economy and balance for UNRECORD, an Unreal Engine 5 narrative open world tactical FPS. You will design and tune progression systems, rewards, and weapons at a system level, collaborating with designers and programmers on data-driven balance.

Regular on-site presence is expected at Rennes, with partial remote work allowed. Fluency in English is desired to communicate with teams across the project.

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