Game Economy Designer - W/M/NB

Ubisoft

Paris

Sur place

EUR 50 000 - 70 000

Plein temps

14 jours+
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Avantages offerts par ce poste

Profit-sharing and annual savings plan
50% reimbursement of Navigo pass
Health insurance
Meal vouchers (€9/day)
25 days paid vacation plus 12 RTT days
Maternity and paternity leave

Résumé du poste

A leading video game developer in Paris seeks an Economic Designer to optimize game loop and progression systems. The role involves collaborating with multiple teams to ensure effective design communication and implementing data-driven solutions. Applicants should have experience in RPG or F2P game design, strong analytical skills, and be fluent in English. Additionally, candidates will enjoy attractive benefits, including profit-sharing, meal vouchers, and health insurance.

Qualifications

  • Passionate about RPG and looter-shooter games with in-depth knowledge of F2P and GaaS.
  • Significant experience balancing economic systems in shipped games.
  • Ability to translate analytical findings into actionable design solutions.

Responsabilités

  • Design and optimize the economic balancing of game loop and progression systems.
  • Provide data-driven simulations and analysis for quick reactions to player data.
  • Collaborate with various teams to ensure optimal design communication.

Connaissances

Game Design Expertise
Proven Experience in game design
Strong numeric design abilities
Data manipulation expertise
Fluency in English

Outils

Excel

Description du poste

Overview

Ubisoft is a global leader in video games, with teams around the world creating original and memorable experiences through franchises such as Assassin’s Creed, Rainbow Six, Just Dance, and many more. We believe that diverse perspectives enable both players and teams to thrive. If you are passionate about innovation and want to push the boundaries of entertainment, join us in creating the unknown!

Responsibilities
  • Be responsible to design and optimize the economic balancing of all game loop & progression systems (sources, sinks, quests and events tasks objectives & rewards, and monetization), and to implement it with configuration parameters.
  • Provide data-driven simulations and analysis of game loop balancing scenarios, to calculate the ideal balancing parameters for the game, and to be able to react quickly to players data during live.
  • Revamp existing tools to configure and balance the game as necessary to improve them (e.g., designers Excel for tracking & calculation of parameters to input).
  • Be responsible for a variety of system topics design, implementation (configuration), or balancing for game loop systems (progression, economy, RPG & itemisation, time limited events, daily quests).
  • Collaborate with other dev team cells (content, level design, art & animation, gameplay programming) to ensure optimal communication of design info and achieve the results expected.
  • Be responsible to create and maintain documentation for all the game loop and progression systems balancing, as well as designers tools (Excel tables and simulators, etc.).
  • Constantly participate in finding solutions to fix buggy features and optimize systems, pushing for reworks when they are necessary to reach the expected quality.
Qualifications
  • Game Design Expertise: Passionate about RPG and looter-shooter games, with in-depth knowledge of F2P and GaaS genres, mobile player behavior, and business model trends.
  • Proven Experience: Shipped at least one game as an economic or system designer, with significant experience balancing economic systems (MMORPG/action-RPG/F2P GaaS experience is a plus).
  • Technical Skills: Strong numeric design abilities, data manipulation expertise, analytical mind, and able to translate analytical findings into actionable design solutions within the game. Comfortable with complex Excel sheets.
  • Creative & Collaborative: Flexible, open to feedback, detail-oriented, and a strong team player.
  • Fluent in English.
  • Bonus Knowledge: Familiarity with The Division IP and a passion for creating immersive, believable game worlds.
Additional Information

Ubisoft Benefits

  • 💰 Profit-sharing and an annual company savings plan. 25 days of paid vacation + 12 additional RTT days.
  • 🎁 50% reimbursement of your Navigo pass, meal vouchers (€9/day), health insurance for you and your family, as well as many additional Ubisoft benefits.
  • 👶 20 weeks of maternity leave, 7 weeks of paternity/co-parental leave.
  • 📍 Our brand-new offices are located in Saint-Mandé (Metro line 1, Saint-Mandé station). A gym is available in the building.
Recruitment Process
  • [45 min; remote] – Interview with a Talent Acquisition Specialist
  • [60 min; remote] – Interview with the hiring manager
  • Assessment : Role related evaluation
  • [60 min; remote] – Interview with a key stakeholder

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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