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Environment Technical Artist

Stillfront

Hamburg

Remote

EUR 50.000 - 70.000

Vollzeit

Heute
Sei unter den ersten Bewerbenden

Zusammenfassung

A game development studio is seeking an Environment Technical Artist to create and enhance 3D environments for their latest title. The ideal candidate should have strong experience in Unity and a background in mobile game development. This position offers full flexibility for remote work and competitive benefits, fostering a supportive and innovative environment among a diverse team.

Leistungen

Full flexibility
Competitive annual leave
Modern office in Hamburg
Supportive team environment
Team building events
Contribution to public transport ticket

Qualifikationen

  • Proven experience as a Technical Artist with strong Unity skills.
  • Experience in mobile game development or real-time applications.
  • Strong knowledge of asset management for mobile platforms.

Aufgaben

  • Collaborate with artists and developers to create environmental art assets.
  • Develop and maintain shaders, materials, and visual effects.
  • Optimize assets for performance without compromising visual fidelity.

Kenntnisse

Unity
3D modeling
Texturing
Shading techniques
Problem-solving skills
Attention to detail
Excellent communication
Teamwork abilities

Tools

Blender
3Ds MAX
Photoshop
Jobbeschreibung

New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including, Sunshine Island and the much beloved Big Farm: Mobile Harvest that is enjoyed by a quarter million players daily.

The BIG! franchise is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long‑term IP growth.

Our BIG! franchise is looking for a skilled Environment TechnicalArtist with strong Unity experience to realize creative ideas for our newest title Big Farm Homestead. You will bridge the gap between art and technology, build and enhance 3D environments and ensure that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve high‑quality visual output and optimize performance. Apply now!

YOUR MISSION
  • Collaborate with artists and developers to create and implement environmental art assets within the Unity Engine.

  • Conceptionalize environmental assets.

  • Develop and maintain shaders, materials, and visual effects to enhance the visual quality of our projects.

  • Optimize assets for performance without compromising visual fidelity.

  • Troubleshoot and resolve technical issues related to art assets and engine integration.

  • Provide guidance and support to the art team on technical best practices.

  • Stay up-to-date with the latest trends and technologies in game development and art production.

YOUR BACKSTORY
  • Proven experience as a Technical Artist with good experience of Unity with emphasis in 3D games (use of Render Pipelines, implementing assets - usage of prefabs, etc.).

  • Proven experience in creating Organic Environmental Assets with focus on mobile games.

  • Experience in Concepting Environmental Assets.

  • Previous experience in mobile game development or real‑time applications.

  • Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent.

  • Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues.

  • Strong problem‑solving skills and attention to detail.

  • Excellent communication skills and teamwork abilities.

Additional skills to impress us:
  • Experience with AI image generation tools.

  • Familiarity with version control systems (e.g., Git, Perforce), and experience with Jira and Trello to maintain art tickets.

  • A portfolio showcasing relevant work and technical artistry skills.

  • Experience in 2D art and profound usage of Photoshop to create offer images, UI icons and banners.

WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster

  • Work‑life‑balance: Competitive annual leave and flexible working hours

  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state‑of‑the‑art technologies

  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities

  • Find sparring partners within game design.

  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office

  • Contribution to public transport ticket (Deutschlandticket) for Germany‑based staff

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