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Texture Artist [6 month-contract]

Ubisoft Entertainment

Toronto

Hybrid

CAD 60,000 - 80,000

Full time

Today
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Job summary

A leading gaming company in Toronto is looking for a Texture Artist to create and apply tileable and unique textures that align with the project’s artistic vision. The role involves collaborating closely with artists to ensure textures meet quality standards and perform efficiently in-game. Ideal candidates should demonstrate excellent teamwork skills, attention to detail, and proficiency with tools like Substance Painter and Substance Designer, among others. A hybrid work model is offered.

Benefits

Hybrid work model
Work-life balance

Qualifications

  • Strong team collaboration skills with openness to feedback.
  • Keen observation skills and attention to visual details.
  • Adaptability to changing priorities and creative direction.
  • Ability to work under production deadlines while maintaining quality.
  • Creativity and resourcefulness for visual and technical problem-solving.
  • Proficiency with Substance Painter and Substance Designer in a professional context.

Responsibilities

  • Apply the project’s artistic direction when creating textures.
  • Collaborate with 3D modellers to understand shapes and materials.
  • Produce normal maps, roughness maps, and albedo maps within a PBR pipeline.
  • Check texture quality in the game engine and make improvements.
  • Identify and correct texture-related issues.

Skills

Team collaboration
Observation skills
Adaptability
Creativity
Resourcefulness

Tools

Substance Painter
Substance Designer
ZBrush
Adobe Photoshop
3ds Max
Maya
Blender
Marmoset Toolbag
Job description

As a Texture Artist at Ubisoft Toronto, you will bring environments and game elements to life by creating and applying both tileable and unique textures that align with the project’s artistic vision. You’ll work closely with artists from different disciplines to ensure textures meet the highest quality standards and perform efficiently in-game.

What you’ll do

  • Apply the project’s artistic direction when creating textures for environments and objects
  • Collaborate with 3D modellers to understand shapes, materials, and visual context
  • Produce textures such as normal maps, roughness maps, and albedo maps within a Physically Based Rendering (PBR) pipeline
  • Optimize the quantity and reuse of textures to balance quality and performance
  • Generate accurate object mapping for assigned assets
  • Partner with lighting artists to adapt textures to different visual and technical needs
  • Check texture quality in the game engine and make improvements where needed
  • Identify and correct texture-related issues to eliminate visual anomalies
  • Contribute to ongoing pipeline improvements and best practices
QUALIFICATIONS

What you bring to the team

  • Strong team collaboration skills with openness to feedback
  • Keen observation skills and attention to visual details
  • Adaptability to changing priorities and creative direction
  • Ability to work under production deadlines while maintaining quality
  • Creativity and resourcefulness for visual and technical problem-solving
  • Proficiency with Substance Painter and Substance Designer in a professional context
  • Working knowledge of tools such as ZBrush, Adobe Photoshop, 3ds Max, Maya, Blender, and Marmoset Toolbag

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio showcasing your texture work, including in-game examples or renders
ADDITIONAL INFORMATION

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

FAQ
Can I submit an open application?

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

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You can check the status of your application by logging into your SmartRecruiters candidate profile.

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

How do I know if a Ubisoft email/offer is legit?

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