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Remote UE5 Rendering Engineer: Nanite, Lumen & Large Worlds

Blackbird Interactive

Remote

CAD 80,000 - 110,000

Full time

Yesterday
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Job summary

A leading game studio in Vancouver is looking for a Rendering Engineer to optimize and build features for a visually ambitious UE5 title. This role supports remote work across Canada and emphasizes collaboration across disciplines to enhance performance and visual quality. Applicants should have over 4 years of experience in game development, specifically with Unreal Engine 5 and real-time rendering. Bonus skills include experience with GPU profiling and shipping titles on modern consoles.

Benefits

Four-day work week
Hybrid work arrangements
Career growth opportunities

Qualifications

  • 4+ years of professional game development experience.
  • Strong understanding of real-time rendering fundamentals.
  • Proven ability to improve performance and stability in production.

Responsibilities

  • Own and evolve rendering features for a UE5 project.
  • Drive visual quality using UE5's modern rendering stack.
  • Optimize GPU and CPU frame time using analysis tools.
  • Define content constraints for performance-friendly assets.

Skills

Unreal Engine 5
C++
Real-time rendering
Cross-disciplinary collaboration

Tools

RenderDoc
Visual Studio
Job description
A leading game studio in Vancouver is looking for a Rendering Engineer to optimize and build features for a visually ambitious UE5 title. This role supports remote work across Canada and emphasizes collaboration across disciplines to enhance performance and visual quality. Applicants should have over 4 years of experience in game development, specifically with Unreal Engine 5 and real-time rendering. Bonus skills include experience with GPU profiling and shipping titles on modern consoles.
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