Technical Artist, Games — Art & Engine Optimization

Placements24

East London

On-site

ZAR 350,000 - 520,000

Full time

10 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
Paid time off
Career growth

Job summary

Placements24 in East London is seeking a Technical Artist to bridge art and programming, ensuring visuals are optimized for performance while meeting quality standards. You’ll work with art and engineering to implement assets, develop workflows, and troubleshoot graphics issues.

The role emphasizes shader creation, material development, and tool pipelines, with collaboration across teams to achieve artistic style and engine efficiency.

Qualifications

  • Proven experience as a Technical Artist in game development.
  • Experience with Unity or Unreal Engine.
  • Strong 3D modeling, texturing, rigging and animation basics.
  • Shader development and material creation (HLSL/GLSL).
  • Scripting familiarity (Python, C#) for tools.

Responsibilities

  • Implement and optimize 2D and 3D art assets in the game engine.
  • Develop and maintain art pipelines, tools, and workflows.
  • Collaborate with designers and programmers to define tech art requirements.
  • Create and optimize shaders, materials and visual effects.
  • Troubleshoot rendering and engine performance issues.
  • Profile and optimize game performance (frame rates, memory, asset loading).

Skills

Technical artist
Shader development
3D modeling
Python scripting
Unity
Unreal Engine
C#

Tools

Unity
Unreal Engine
Python
C#

Job description

Placements24 in East London is seeking a Technical Artist to bridge art and programming, ensuring visuals are optimized for performance while meeting quality standards. You’ll work with art and engineering to implement assets, develop workflows, and troubleshoot graphics issues.

The role emphasizes shader creation, material development, and tool pipelines, with collaboration across teams to achieve artistic style and engine efficiency.

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