Technical Artist - Game Development

Placements24

Soweto

Hybrid

ZAR 420,000 - 700,000

Full time

4 days ago
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Benefits offered by this job

Hybrid work model
Competitive salary
Health, dental, and vision insurance
Professional growth
Cutting-edge tools

Job summary

Placements24 is seeking a skilled Technical Artist to bridge art and programming in a hybrid development team. You will optimize assets, build tools, and establish workflows to enhance visual fidelity and efficiency in game production.

Gain exposure to Unreal Engine and Unity, collaborating with artists and engineers to resolve technical challenges and push interactive entertainment forward.

Qualifications

  • Proven experience as a Technical Artist in game development with a portfolio.

Responsibilities

  • Optimize 3D models, textures, and animations for real-time engines to ensure high performance and fidelity.
  • Develop and maintain custom tools, shaders, and scripts to streamline asset creation and integration workflows.
  • Collaborate with environment and character artists to troubleshoot asset implementation and rendering.
  • Work with engineers to implement and refine engine features to meet artistic requirements.
  • Provide technical guidance and best practices for asset creation and engine usage.

Skills

3D modeling
Texturing
Rigging
Shader creation
Scripting

Tools

Unreal Engine
Unity
Python
MEL
C#

Job description

About the Role

Our client is seeking a skilled and versatile Technical Artist to join their hybrid development team, working on cutting-edge video games. You will bridge the gap between art and programming, optimizing art assets, developing tools, and establishing workflows to enhance the efficiency and visual quality of game development. This role requires a strong understanding of both artistic principles and technical implementation, ensuring that creative visions can be realized within engine constraints. You will collaborate closely with artists and engineers to solve complex visual challenges and push the boundaries of interactive entertainment, enjoying a mix of remote and in-office collaboration.

Key Responsibilities
  • Optimize 3D models, textures, and animations for real-time game engines (e.g., Unreal Engine, Unity) to ensure high performance and visual fidelity.
  • Develop and maintain custom tools, shaders, and scripts to streamline art asset creation and integration workflows.
  • Collaborate with environment and character artists to troubleshoot technical issues related to asset implementation and rendering.
  • Work closely with engineers to implement and refine engine features, ensuring artistic requirements are met.
  • Provide technical guidance and support to the art team, fostering best practices for asset creation and engine usage.
Requirements
  • Proven experience as a Technical Artist in the game development industry, with a portfolio showcasing relevant work.
  • Strong understanding of 3D modeling, texturing, rigging, and animation pipelines.
  • Proficiency with game engines such as Unreal Engine or Unity, including shader creation and asset optimization techniques.
  • Experience with scripting languages (e.g., Python, MEL, C#) for tool development and workflow automation.
  • Excellent problem-solving skills, communication abilities, and a collaborative spirit for a hybrid work environment.
Benefits
  • Competitive annual salary with performance incentives.
  • Hybrid work model offering flexibility and in-office collaboration.
  • Comprehensive health, dental, and vision insurance.
  • Opportunities for professional growth and specialization in game development.
  • Access to cutting-edge development tools and technologies.
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