Technical Artist - Game Development

Placements24

East London

On-site

ZAR 350,000 - 520,000

Full time

4 days ago
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance
Paid time off
Career growth

Job summary

Placements24 in East London is seeking a Technical Artist to bridge art and programming, ensuring visuals are optimized for performance while meeting quality standards. You’ll work with art and engineering to implement assets, develop workflows, and troubleshoot graphics issues.

The role emphasizes shader creation, material development, and tool pipelines, with collaboration across teams to achieve artistic style and engine efficiency.

Qualifications

  • Proven experience as a Technical Artist in game development.
  • Experience with Unity or Unreal Engine.
  • Strong 3D modeling, texturing, rigging and animation basics.
  • Shader development and material creation (HLSL/GLSL).
  • Scripting familiarity (Python, C#) for tools.

Responsibilities

  • Implement and optimize 2D and 3D art assets in the game engine.
  • Develop and maintain art pipelines, tools, and workflows.
  • Collaborate with designers and programmers to define tech art requirements.
  • Create and optimize shaders, materials and visual effects.
  • Troubleshoot rendering and engine performance issues.
  • Profile and optimize game performance (frame rates, memory, asset loading).

Skills

Technical artist
Shader development
3D modeling
Python scripting
Unity
Unreal Engine
C#

Tools

Unity
Unreal Engine
Python
C#

Job description

About the Role

Our client is seeking a talented Technical Artist to join their innovative game development studio in East London . In this critical role, you will bridge the gap between art and programming, ensuring that the visual elements of games are optimized for performance while meeting artistic quality standards. You will work closely with both the art and engineering teams to implement art assets, develop workflows, and troubleshoot technical issues related to graphics and engine performance. This is an exciting opportunity to contribute to the creation of cutting-edge video games within a collaborative, office-based environment in the Arts & Entertainment industry.

Key Responsibilities
  • Implement and optimize 2D and 3D art assets within the game engine (e.g., Unity, Unreal Engine).
  • Develop and maintain art pipelines, tools, and workflows to improve efficiency and quality.
  • Collaborate with game designers and programmers to define technical art requirements and solutions.
  • Create and optimize shaders, materials, and visual effects to achieve desired artistic styles and performance targets.
  • Troubleshoot and resolve technical issues related to art assets, rendering, and engine performance.
  • Profile and optimize game performance, focusing on frame rates, memory usage, and asset loading times.
Requirements
  • Proven experience as a Technical Artist in the game development industry, or a related role with transferable skills.
  • Proficiency with industry-standard game engines such as Unity or Unreal Engine .
  • Strong understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience with shader development and material creation (e.g., HLSL, GLSL).
  • Familiarity with scripting languages (e.g., Python, C#) for tool development is a plus.
  • Excellent problem-solving skills and the ability to work effectively in a collaborative, office-based team environment in East London .
Benefits
  • Competitive salary package with annual performance reviews and potential bonuses.
  • Comprehensive medical, dental, and vision insurance.
  • Generous paid time off, including vacation and sick leave.
  • Opportunities for professional growth and development within the gaming industry.
  • A creative and supportive studio environment fostering innovation and teamwork in East London .
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