Technical Artist

Placements24

Vereeniging

On-site

ZAR 420,000 - 640,000

Full time

4 days ago
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Benefits offered by this job

Salary reviews
Health benefits
Paid time off
Diverse projects
Team in Vereeniging

Job summary

Placements24 is seeking a skilled Technical Artist for their Vereeniging-based game development team. You will bridge art and programming, optimizing pipelines, building tools, and ensuring assets are efficiently integrated into the engine.

You will collaborate with artists and engineers to push real-time graphics, improve performance, and enhance visual quality across diverse projects in a fast-paced studio environment.

Qualifications

  • 3+ years of experience as a Technical Artist or in a similar role within the game industry.
  • Proficiency in scripting languages such as Python, MEL, or C#.
  • Strong understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience with game engines like Unity or Unreal Engine and their asset pipelines.
  • Excellent problem-solving skills and the ability to work collaboratively across disciplines.

Responsibilities

  • Develop and maintain art pipelines, tools, and scripts to improve artist efficiency and asset quality.
  • Optimize 3D models, textures, and animations for performance within the game engine.
  • Work with engineers to implement and troubleshoot art-related features and systems.
  • Create shaders and materials to achieve specific visual styles and rendering requirements.
  • Provide technical support and guidance to the art team, troubleshooting asset integration issues.

Skills

Technical Art
Python
MEL
C#
3D Modeling
Texturing
Rigging
Animation
Unity
Unreal Engine

Tools

Unity
Unreal Engine

Job description

About the Role

Our client is looking for a skilled and versatile Technical Artist to join their vibrant game development team in Vereeniging . This critical role serves as the bridge between art and programming, focusing on optimizing art pipelines, developing tools, and ensuring that artistic assets are implemented efficiently and effectively within the game engine. You will collaborate closely with both artists and engineers to solve technical challenges and enhance the overall visual quality and performance of our projects. This is an excellent opportunity for a technically adept artist to play a key role in optimizing workflows and pushing the boundaries of real-time graphics.

Key Responsibilities
  • Develop and maintain art pipelines, tools, and scripts to improve artist efficiency and asset quality.
  • Optimize 3D models, textures, and animations for performance within the game engine.
  • Work with engineers to implement and troubleshoot art-related features and systems.
  • Create shaders and materials to achieve specific visual styles and rendering requirements.
  • Provide technical support and guidance to the art team, troubleshooting asset integration issues.
Requirements
  • 3+ years of experience as a Technical Artist or in a similar role within the game industry.
  • Proficiency in scripting languages such as Python, MEL, or C#.
  • Strong understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience with game engines like Unity or Unreal Engine and their asset pipelines.
  • Excellent problem-solving skills and the ability to work collaboratively across disciplines.
Benefits
  • Competitive salary and annual performance reviews.
  • Comprehensive health, dental, and vision benefits.
  • Paid time off and company holidays.
  • Opportunities to work on diverse and exciting game projects.
  • A supportive and collaborative team atmosphere in Vereeniging .
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