Senior Technical Artist

Placements24

Benoni

Hybrid

ZAR 520,000 - 900,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Comprehensive benefits package
Hybrid work model
Professional development

Job summary

Placements24 seeks a Senior Technical Artist in Benoni to bridge art and technology across our projects. You will design efficient pipelines, develop shaders, and work with engineers to integrate assets into real-time engines, ensuring optimal performance and visual quality.

You will mentor artists, research new techniques, and contribute to a collaborative, innovation-driven team in a hybrid work setup.

Qualifications

  • Proven experience as a Technical Artist in Arts & Entertainment with a strong portfolio.
  • Proficiency in scripting languages (Python, MEL, C#).
  • Experience with Unity or Unreal Engine and shader optimization.

Responsibilities

  • Develop and maintain efficient art pipelines, tools, and workflows for artists.
  • Create and optimize shaders, materials, and VFX for real-time engines.
  • Collaborate with engineers to integrate art assets into the game engine.
  • Troubleshoot art asset performance and implementation issues.
  • Provide technical support and training to the art team.
  • Research and implement new technologies to improve output and efficiency.

Skills

Scripting (Python, MEL, C#)
Game engines (Unity, Unreal)
3D art fundamentals
Shader development

Job description

About the Role

Our client is seeking a highly skilled and versatile Senior Technical Artist to join their innovative team in Benoni . This role is crucial for bridging the gap between art and technology, empowering artists with efficient tools and pipelines while ensuring optimized performance for our projects in the Arts & Entertainment sector. You will leverage your expertise in scripting, shaders, and engine integration to solve complex technical challenges and enhance artistic workflows. Collaborating closely with both art and engineering departments, you will play a key role in realizing ambitious creative visions and ensuring the smooth execution of visually demanding productions.

Key Responsibilities
  • Develop and maintain efficient art pipelines, tools, and workflows for artists.
  • Create and optimize shaders, materials, and visual effects for real-time engines.
  • Collaborate with engineers to integrate art assets and features into the game engine.
  • Troubleshoot and resolve technical issues related to art asset performance and implementation.
  • Provide technical support and training to the art team.
  • Research and implement new technologies and techniques to improve artistic output and efficiency.
Requirements
  • Proven experience as a Technical Artist in the Arts & Entertainment industry, with a strong portfolio.
  • Proficiency in scripting languages (e.g., Python, MEL, C#).
  • Expertise with game engines such as Unity or Unreal Engine.
  • Strong understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience with shader development and optimization.
  • Excellent problem-solving, communication, and collaboration skills.
Benefits
  • Competitive salary and comprehensive benefits package.
  • Opportunities to work on groundbreaking projects in the Arts & Entertainment field.
  • A dynamic and collaborative work environment that values technical innovation.
  • Support for professional development and continuous learning.
  • Hybrid work model offering a balance between in-office collaboration and remote flexibility.
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