Senior Sound Designer - Immersive Game Audio (Paarl)

Placements24

Stellenbosch

In loco

ZAR 420.000 - 700.000

Tempo pieno

4 giorni fa
Candidati tra i primi

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Vantaggi offerti da questo lavoro

Competitive salary based on experience
Medical aid and pension fund
Generous paid vacation and publichols
Professional growth opportunities
Be part of a passionate audio team
Access to professional audio equipment

Descrizione del lavoro

Placements24 is seeking a Senior Sound Designer to join our Paarl, Western Cape studio on-site. You will design, record, edit, and implement immersive game sounds, from Foley to UI feedback, collaborating closely with designers, composers, and artists to craft compelling audio narratives.

The role requires a strong portfolio and 5+ years of professional game sound design experience, with proficiency in DAWs and middleware like Wwise or FMOD, and familiarity with Unity/Unreal Engine.

Competenze

  • Minimum of 5 years of professional experience in sound design for video games.
  • Strong portfolio demonstrating diverse sound design work.
  • Proficiency in DAWs (Pro Tools, Reaper, Cubase) and audio middleware (Wwise, FMOD).
  • Experience with game engines and their audio systems (Unity, Unreal).
  • Solid understanding of acoustics, psychoacoustics, and audio mixing.

Mansioni

  • Design, record, edit, and mix high-quality game sound effects.
  • Implement sounds using game engines and audio middleware.
  • Collaborate with designers, composers, and artists to shape audio experience.
  • Create ambiences, Foley, UI sounds, and impactful gameplay audio.
  • Manage audio asset library and ensure proper documentation.

Conoscenze

Sound design
Game audio
Collaboration
Creative problem solving
Attention to detail

Strumenti

Pro Tools
Reaper
Cubase
Wwise
FMOD
Unity
Unreal Engine

Descrizione del lavoro

Placements24 is seeking a Senior Sound Designer to join our Paarl, Western Cape studio on-site. You will design, record, edit, and implement immersive game sounds, from Foley to UI feedback, collaborating closely with designers, composers, and artists to craft compelling audio narratives.

The role requires a strong portfolio and 5+ years of professional game sound design experience, with proficiency in DAWs and middleware like Wwise or FMOD, and familiarity with Unity/Unreal Engine.

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