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Gardens Interactive is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will partner with designers to realize features and help evolve our multiplayer experiences.
You’ll own technical architecture across gameplay features, collaborating with design, art, and production to balance priorities while maintaining high-quality, responsive gameplay. This role is remote within North American time zones.
Gardens Interactive is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will partner with designers to realize features and help evolve our multiplayer experiences.
You’ll own technical architecture across gameplay features, collaborating with design, art, and production to balance priorities while maintaining high-quality, responsive gameplay. This role is remote within North American time zones.