Remote Gameplay Engineer (Unreal, Multiplayer)

Gardens Interactive

Los Angeles (CA)

Remote

USD 120,000 - 180,000

Full time

7 days ago
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Benefits offered by this job

Competitive salaries and pay transpar
Stock options
Medical, dental, and vision coverage (
Life insurance, disability
401(k) contributions
Paid parental leave
Fully distributed remote studio across

Job summary

Gardens Interactive is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will collaborate with designers to realize features and ensure scalable architecture for iterative development, enabling memorable multiplayer moments.

You’ll work with a team of gameplay engineers and partners across design, art, and animation to deliver high-quality gameplay that aligns with the studio’s vision and pillars.

Qualifications

  • 5+ years of experience building game mechanics across one or more projects.
  • Deep expertise in Unreal’s gameplay frameworks including character/camera controllers, behavior trees, Blackboard and Gameplay Ability System.
  • Solid understanding of Unreal’s multiplayer framework including replication RPCs.
  • Clear communication, strong collaboration, and the ability to work independently.

Responsibilities

  • Own the technical architecture and implementation of multiple gameplay features across the game.
  • Advocate for tactile, immersive game feel across the project.
  • Collaborate with design, art and animation to align with game vision.
  • Contribute to the stability of the game by triaging issues and reducing development friction.

Skills

Game mechanics
Unreal gameplay frameworks
Unreal multiplayer
Communication and collaboration

Tools

Unreal Engine
Blueprints

Job description

Gardens Interactive is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will collaborate with designers to realize features and ensure scalable architecture for iterative development, enabling memorable multiplayer moments.

You’ll work with a team of gameplay engineers and partners across design, art, and animation to deliver high-quality gameplay that aligns with the studio’s vision and pillars.

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