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Gardens Interactive, Inc. is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will partner with designers to realize features and ensure the game evolves with scalable, iterative development.
You’ll own architecture for multiple gameplay features, advocate for tactile game feel, and collaborate across design, art, and animation while solving issues to keep development smooth.
Gardens Interactive, Inc. is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will partner with designers to realize features and ensure the game evolves with scalable, iterative development.
You’ll own architecture for multiple gameplay features, advocate for tactile game feel, and collaborate across design, art, and animation while solving issues to keep development smooth.