Gameplay Engineer (Fully Remote)

Gardens Interactive

United States

Remote

USD 90,000 - 150,000

Full time

6 days ago
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Job summary

Gardens Interactive, a fully remote game studio, is seeking a senior gameplay engineer to own the technical architecture and implementation of multiple gameplay features in UE. You will collaborate with design, art, and animation to deliver a tactile, immersive game feel and help shape the project's vision.

The role requires strong communication and problem-solving skills and 5+ years building game mechanics in Unreal.

Qualifications

  • 5+ years building game mechanics.
  • Deep expertise in Unreal Engine frameworks.
  • Strong communication and collaboration.
  • Problem-solving skills.

Responsibilities

  • Own technical architecture and implementation of multiple gameplay features.
  • Advocate for tactile, immersive game feel across the project.
  • Collaborate with design, art, and animation to align with game vision.

Skills

Gameplay programming
Communication
Collaboration
Problem-solving

Tools

Unreal Engine

Job description

  • Apply Unreal Engine expertise to own implementation of gameplay mechanics.
  • Playtest regularly to prototype new ideas and align with game pillars.
What You'll Do:
  • Own technical architecture and implementation of multiple gameplay features.
  • Advocate for excellence in tactile, immersive game feel across the project.
  • Collaborate with design, art, and animation to align with game vision.
What You'll Bring:
  • 5+ years building game mechanics and deep expertise in Unreal frameworks.
  • Strong communication, collaboration, and problem-solving skills.

Gardens Interactive builds multiplayer games centered on connection and shared adventure. They are a fully remote studio that values collaboration, thoughtful iteration, and creative problem-solving.

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