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Gardens Interactive is seeking a Gameplay Engineer to craft tactile, immersive gameplay systems for our Unreal-based titles. You will partner with designers to realize features in C++ and Blueprints and help evolve the architecture for scalable, multiplayer experiences.
You will own gameplay feature implementation, advocate for polished game feel, and collaborate with design, art, and animation to align with the studio’s vision. Remote work across North American time zones is supported.
Gardens Interactive is seeking a Gameplay Engineer to craft tactile, immersive gameplay systems for our Unreal-based titles. You will partner with designers to realize features in C++ and Blueprints and help evolve the architecture for scalable, multiplayer experiences.
You will own gameplay feature implementation, advocate for polished game feel, and collaborate with design, art, and animation to align with the studio’s vision. Remote work across North American time zones is supported.