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Warforge Studio is seeking an engineer to take a gameplay system from design spec to a shipped feature. You will build systems that don’t exist yet, working closely with Design to balance feel through iteration.
You will write clean C# with unit test coverage, profile for mobile performance, and integrate systems into Warvest’s shared architecture, shaping combat and progression data to be config-driven.
Warforge Studio is seeking an engineer to take a gameplay system from design spec to a shipped feature. You will build systems that don’t exist yet, working closely with Design to balance feel through iteration.
You will write clean C# with unit test coverage, profile for mobile performance, and integrate systems into Warvest’s shared architecture, shaping combat and progression data to be config-driven.