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Blizzard Entertainment is seeking a Gameplay Engineer, Combat for an unannounced title based in Irvine, CA with a hybrid work week. You will develop combat systems, character behaviors, navigation and gameplay tech to power engaging, responsive gameplay.
Collaborate with designers, artists and engineers to deliver polished combat experiences. Requirements include 5+ years in gameplay engineering, shipped title experience, and strong C++ skills; Unreal Engine experience is a plus.
Blizzard Entertainment is seeking a Gameplay Engineer, Combat for an unannounced title based in Irvine, CA with a hybrid work week. You will develop combat systems, character behaviors, navigation and gameplay tech to power engaging, responsive gameplay.
Collaborate with designers, artists and engineers to deliver polished combat experiences. Requirements include 5+ years in gameplay engineering, shipped title experience, and strong C++ skills; Unreal Engine experience is a plus.