Senior Gameplay Combat Engineer

Blizzard Entertainment

Irvine (CA)

Hybrid

USD 52,000 - 96,000

Full time

31 hours ago
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Benefits offered by this job

Medical benefits
401k with company match
Paid time off

Job summary

Blizzard Entertainment is seeking a Gameplay Engineer, Combat for an unannounced title based in Irvine, CA with a hybrid work week. You will develop combat systems, character behaviors, navigation and gameplay tech to power engaging, responsive gameplay.

Collaborate with designers, artists and engineers to deliver polished combat experiences. Requirements include 5+ years in gameplay engineering, shipped title experience, and strong C++ skills; Unreal Engine experience is a plus.

Qualifications

  • Minimum 5 years of experience in gameplay engineering or a combination of applicable training and related experience.
  • Contributions on action focused combat systems, NPC AI, navigation, or gameplay features on at least one shipped title.
  • Strong C++ programming skills, including performance analysis and optimization.
  • Experience delivering high-quality features as part of a cross-functional team including designers, artists, animators, etc.

Responsibilities

  • Develop and maintain combat systems supporting interactions between players and NPCs, with a strong emphasis on performance, scalability, and maintainability.
  • Partner with encounter, character, and system designers to transform gameplay goals into robust technical solutions.
  • Collaborate with designers, artists, animators, and gameplay engineers to implement polished combat experiences.
  • Identify performance bottlenecks, technical risks, and implementation challenges while proposing practical solutions.
  • Collaborate with cross-disciplinary and technical partners to diagnose issues and drive fixes to resolution.

Skills

C++
Gameplay engineering
Performance analysis

Tools

Unreal Engine

Job description

Blizzard Entertainment is seeking a Gameplay Engineer, Combat for an unannounced title based in Irvine, CA with a hybrid work week. You will develop combat systems, character behaviors, navigation and gameplay tech to power engaging, responsive gameplay.

Collaborate with designers, artists and engineers to deliver polished combat experiences. Requirements include 5+ years in gameplay engineering, shipped title experience, and strong C++ skills; Unreal Engine experience is a plus.

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