Remote Mid-Level Gameplay Engineer (Unreal, C++)

Escape Velocity Entertainment

United States

Remote

CAD 90,000 - 120,000

Full time

30 hours ago
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Benefits offered by this job

PTO
Studio Bonus
Private Medical & Dental
Mental Health support
Health & Wellbeing allowance
Remote setup stipend
Regional benefits

Job summary

Escape Velocity Entertainment is seeking a Regular Gameplay Engineer (Mid Level) to create engaging gameplay experiences. You will own large gameplay features and collaborate with Design, Animation, and Audio to shape the product with your ideas.

The role involves developing and debugging gameplay software in C/C++ and Unreal Engine 4/5, deploying and testing on PC, and working with multiple teams across the studio.

Qualifications

  • Professional game development experience shipping AAA titles.
  • Experience using Unreal Engine 4/5.
  • Strong mathematical and analytical skills.
  • Excellent communication and teamwork.

Responsibilities

  • Design gameplay systems in collaboration with Design, Animation, and Audio.
  • Develop, modify, and debug gameplay software in script and C/C++.
  • Deploy, optimize and test gameplay software on PC.
  • Collaborate with art, design, audio, QA, and other teams.
  • Document software and features for internal and external teams.
  • Participate in the code review process.

Skills

C++
Unreal Engine 4/5
Math skills
Problem solving
Communication
Independence

Tools

Unreal Engine

Job description

Escape Velocity Entertainment is seeking a Regular Gameplay Engineer (Mid Level) to create engaging gameplay experiences. You will own large gameplay features and collaborate with Design, Animation, and Audio to shape the product with your ideas.

The role involves developing and debugging gameplay software in C/C++ and Unreal Engine 4/5, deploying and testing on PC, and working with multiple teams across the studio.

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