Technical Artist (Mid-Senior) - Remote UE5

Hardsuit Labs, Inc.

United States

Remote

USD 65,000 - 93,000

Full time

14 days+
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Benefits offered by this job

Dental & Health benefits
RRSP with employer match
Employee Assistance Program

Job summary

Hardsuit Labs, a Seattle-based game developer, seeks a Mid to Senior Technical Artist to bridge art and technology in Unreal Engine 5. You will optimize pipelines, build high-quality materials, and push visuals across AAA and mobile platforms.

Collaborate with artists, designers and engineers to ensure efficient asset integration and performance. Ideal candidates will understand 3D art pipelines, math, and maintain peak performance while working remotely for Canada/US studio-wide projects.

Qualifications

  • Strong understanding of lighting, color theory, composition, visual balance and PBR rendering.
  • Proficient in creating textures with Photoshop and Substance Suite for games.
  • Knowledge of UE5 Blueprint scripting, functions, and data-driven systems.
  • Detail-oriented with troubleshooting, profiling, and debugging complex technical art issues.
  • Able to work autonomously while collaborating with team members across disciplines.

Responsibilities

  • Define, build and enforce technical and quality standards for in-game art assets.
  • Develop advanced, optimized materials and real-time visual effects using Niagara FX.
  • Create terrain materials and procedural workflows using Runtime Virtual Texturing and PCG in UE5.
  • Balance UE5 features like Lumen and Nanite with performance optimization for mobile and lower-end platforms.
  • Serve as the technical liaison between art, design and engineering to ensure seamless asset integration.

Skills

Artistic foundation
UE5 Blueprint scripting
Troubleshooting
Independent collaboration
Communication

Tools

Photoshop
Substance Suite

Job description

Hardsuit Labs, a Seattle-based game developer, seeks a Mid to Senior Technical Artist to bridge art and technology in Unreal Engine 5. You will optimize pipelines, build high-quality materials, and push visuals across AAA and mobile platforms.

Collaborate with artists, designers and engineers to ensure efficient asset integration and performance. Ideal candidates will understand 3D art pipelines, math, and maintain peak performance while working remotely for Canada/US studio-wide projects.

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