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Blizzard Entertainment in Irvine, CA is seeking a Gameplay Engineer, NPC to build NPC behaviors for StarCraft. You will design, implement, and iterate on gameplay systems that bring characters to life in a living world, collaborating across design, art, and engineering.
The role requires 5+ years of gameplay programming, strong C++ skills, and Unreal Engine expertise. This hybrid role includes on-site days at our Irvine studio and a passion for creating memorable player experiences.
Blizzard Entertainment in Irvine, CA is seeking a Gameplay Engineer, NPC to build NPC behaviors for StarCraft. You will design, implement, and iterate on gameplay systems that bring characters to life in a living world, collaborating across design, art, and engineering.
The role requires 5+ years of gameplay programming, strong C++ skills, and Unreal Engine expertise. This hybrid role includes on-site days at our Irvine studio and a passion for creating memorable player experiences.