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Blizzard Entertainment, Inc. in Irvine, CA, is seeking a Gameplay NPC Software Engineer to build next-generation StarCraft NPC systems.
You will craft high-quality gameplay code, collaborate across disciplines, and iterate through playtests in a hybrid work model based at the Irvine studio. Ideal candidates have a minimum of five years in gameplay programming, strong C++ skills, and experience with Unreal Engine, NPC architectures, and scalable gameplay features.
Blizzard Entertainment, Inc. in Irvine, CA, is seeking a Gameplay NPC Software Engineer to build next-generation StarCraft NPC systems.
You will craft high-quality gameplay code, collaborate across disciplines, and iterate through playtests in a hybrid work model based at the Irvine studio. Ideal candidates have a minimum of five years in gameplay programming, strong C++ skills, and experience with Unreal Engine, NPC architectures, and scalable gameplay features.