StarCraft Player Systems Designer

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 87,308,000 - 161,466,000

Full time

5 days ago
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits
401(k) with company match
Relocation assistance

Job summary

Blizzard Entertainment, Inc. in Irvine seeks a Game Designer to shape player systems, movement, weapons, abilities, and progression for a new StarCraft title. The role blends story-driven design with open-world shooter elements, requiring collaboration across disciplines and a flexible, iterative workflow.

This hybrid role offers on-site days at the Irvine studio and work-from-home days, with a focus on accessibility and engaging, high-quality AAA gameplay loops.

Qualifications

  • 5+ years of gameplay design experience.
  • Strong knowledge of movement, combat, and progression systems.
  • Excellent verbal and written communication skills.

Skills

Gameplay design
Movement & combat systems
Progression design
Balancing & math
Communication

Tools

Unity
Unreal Engine
MS Excel
Visual scripting

Job description

Blizzard Entertainment, Inc. in Irvine seeks a Game Designer to shape player systems, movement, weapons, abilities, and progression for a new StarCraft title. The role blends story-driven design with open-world shooter elements, requiring collaboration across disciplines and a flexible, iterative workflow.

This hybrid role offers on-site days at the Irvine studio and work-from-home days, with a focus on accessibility and engaging, high-quality AAA gameplay loops.

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