Lead UI Engineer – StarCraft AAA Open-World (Hybrid)

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 124,000 - 229,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision, HSA/HRA
401(k) with company match
Paid holidays, vacation & sick time
Relocation assistance

Job summary

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Lead UI Engineer to define the technical direction of StarCraft's user interface, architect scalable UI frameworks, and guide a team of engineers while collaborating with designers, artists, engineers, and production partners.

The role requires 8+ years in software with strong C++ and Unreal Engine UI experience. This position offers a hybrid work week with on-site Irvine days and remote flexibility.

Qualifications

  • 8+ years of professional software engineering experience, with UI for games or interactive apps.
  • Experience leading engineers or feature teams through full dev lifecycle.
  • Experience shipping at least one commercially released title or large interactive product.

Responsibilities

  • Lead the technical vision and implementation strategy for UI across the game experience.
  • Architect, develop, and maintain scalable, performant UI frameworks and workflows.
  • Collaborate with designers, artists, engineers, and production to deliver engaging player experiences.
  • Mentor and lead a team of UI engineers, setting priorities and ensuring code quality.
  • Partner with leadership to plan milestones and align UI goals with broader game dev objectives.

Skills

C++ Proficiency
UI Frameworks
Unreal Engine
Team Leadership
Cross-functional Collaboration

Education

Bachelor's or equivalent in CS

Tools

Unreal Engine

Job description

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Lead UI Engineer to define the technical direction of StarCraft's user interface, architect scalable UI frameworks, and guide a team of engineers while collaborating with designers, artists, engineers, and production partners.

The role requires 8+ years in software with strong C++ and Unreal Engine UI experience. This position offers a hybrid work week with on-site Irvine days and remote flexibility.

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