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Blizzard Entertainment in Irvine, CA is seeking a Gameplay Engineer for Missions on an unannounced game. You will prototype, implement, and polish mission content, collaborating with designers and artists to create cinematic experiences.
The role is full-time, hybrid with on-site and remote work. It requires 5+ years in gameplay engineering, a shipped title, and strong C++ coding. Unreal Engine experience is a plus.
Blizzard Entertainment in Irvine, CA is seeking a Gameplay Engineer for Missions on an unannounced game. You will prototype, implement, and polish mission content, collaborating with designers and artists to create cinematic experiences.
The role is full-time, hybrid with on-site and remote work. It requires 5+ years in gameplay engineering, a shipped title, and strong C++ coding. Unreal Engine experience is a plus.