Senior Rendering Engineer — Unreal 5, Open-World (Remote)

CD Projekt

Minnesota

Hybrid

USD 119,000 - 218,000

Full time

6 days ago
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Benefits offered by this job

Flexible working hours
Dog-friendly office alternative
Career trainings and growth

Job summary

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 project. You will develop rendering solutions and optimizations using Unreal Engine 5 to push visual fidelity in a large-scale open world.

You will collaborate with engineers and artists to deliver lifelike characters and environments, optimize performance, and help ship high-quality visuals across platforms, including US remote/hybrid work options.

Qualifications

  • 7+ years of industry experience.
  • AAA console titles experience, especially with Unreal Engine.
  • Fluent in C++ with graphics programming expertise.
  • Unreal Engine 5 or in‑house engine experience.
  • Strong knowledge of rendering techniques and GPU/CPU architectures.
  • Multithreaded programming experience.
  • Experience with DirectX12, Vulkan, or similar APIs.
  • Experience with graphics debugging tools (RenderDoc, Pix).
  • Ability to profile and optimize low-level performance.
  • Good communication, ownership and team spirit.
  • Proactive in helping the team work efficiently.

Responsibilities

  • Maintain, debug, and enhance graphics systems for performance and memory efficiency.
  • Collaborate with engineers and content teams to develop new rendering solutions for a large-scale open world.
  • Help art teams bring characters and a cyberpunk world to life with runtime graphical fidelity.
  • Optimize runtime performance and memory usage on CPU and GPU.

Skills

C++
Graphics programming
Unreal Engine 5
Rendering techniques
Multithreaded programming
Low-level graphics APIs
Debugging graphics tools
Performance profiling
Communication & ownership

Tools

RenderDoc
Pix
Unreal Engine 5

Job description

CD PROJEKT RED is seeking a Senior Rendering Engineer to join the Cyberpunk 2 project. You will develop rendering solutions and optimizations using Unreal Engine 5 to push visual fidelity in a large-scale open world.

You will collaborate with engineers and artists to deliver lifelike characters and environments, optimize performance, and help ship high-quality visuals across platforms, including US remote/hybrid work options.

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