Remote UE5 Technical Artist & XR Animator

SOLOXR CORP

United States

Remote

CLP 58,939,000 - 98,232,000

Full time

23 hours ago
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Job summary

SOLOXR CORP is seeking a UE5 Technical Artist / Animator to craft immersive XR experiences in Unreal Engine 5. This remote contract role emphasizes efficient asset creation, high-quality materials, lighting, and real-time visuals for VR and AR projects.

You will optimize assets, script gameplay logic in UE5, troubleshoot performance, and ensure assets deploy across supported platforms. Collaboration with designers and developers will translate creative concepts into technically robust

Qualifications

  • Experience with VR/XR and real-time interactive environments.
  • Proficiency in UE5 scripting and gameplay implementation.
  • Strong lighting and real-time 3D graphics optimization.
  • Experience with UE5 pipelines and project workflows.
  • Background as technical artist or animator for UE5.
  • Familiar with AR/XR concepts and performance profiling.
  • Ability to work remotely with cross-functional teams.
  • Education or professional experience in related field.

Responsibilities

  • Build and optimize high-quality XR experiences in Unreal Engine 5.
  • Create and optimize 3D assets, materials, lighting, VFX.
  • Script gameplay/interactions in UE5.
  • Troubleshoot performance and rendering issues.
  • Ensure assets deploy across supported platforms.
  • Collaborate with designers and developers to translate concepts into experiences.

Skills

VR/XR expertise
UE5 scripting
Lighting & 3D graphics
Game development workflows
Rigging & animation
AR/XR concepts
Remote collaboration
Computer graphics education

Education

Computer graphics / game development education

Tools

Unreal Engine 5
Blueprints
C++

Job description

SOLOXR CORP is seeking a UE5 Technical Artist / Animator to craft immersive XR experiences in Unreal Engine 5. This remote contract role emphasizes efficient asset creation, high-quality materials, lighting, and real-time visuals for VR and AR projects.

You will optimize assets, script gameplay logic in UE5, troubleshoot performance, and ensure assets deploy across supported platforms. Collaboration with designers and developers will translate creative concepts into technically robust

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